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Hello everyone! Today I published the new Platformer tutorial but minutes into having made it public I discovered a pretty dangerous bug in the code I had written. This is despite my best efforts and research (and makes me very sad.) For the time being I have made the video unlisted and I will have to try to solve the issue before remaking the video.

Sorry about that. I worked hard on this video and did my best to test and consider edge cases but an issue with floating point rounding at obscure positions/scales has thrown the method into doubt. I will do my best to see if I can resolve it but it's not unlikely I will have to reconsider my approach.

-S

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