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Bringing some cute effects into the platformer and showing you how you can very quickly throw together some cool stuff without having to invoke the particle engine just by the power of Animation End -> Instance_destroy();

Also some hit effects on the bullets so they collide with walls better! Unsure how I feel about the way they look so it may or may not make the final cut. 

Starting with something easy to drop in while we all (especially me!) get our heads around the code again after a long absence :)

-S

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Anonymous

looking nice