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Day later release than usual, sorry about that!

Full source code link is in the description along with the sound pack. Follow the link on the itch page to hook up your patreon account for free access.

See you guys Monday for the next weekly update.

Files

GameMaker Studio 2: Complete Platformer Tutorial (Part 13: Sound effects)

▶ Full source code: https://shaunjs.itch.io/shauns-complete-platformer-tutorial-series ▶ Support my work: https://www.patreon.com/shaunjs ▶ Sound effects I used: shaunspalding.co.uk/files/Sounds.zip

Comments

Anonymous

Hello so reading the writing on the wall if i understand things correctly we are leaving the platformer for a bit if this is the case im curious about a coupple things and i think others are too. Wall jumping and multi jumping i remember you put something together a long time ago that i was able to use but i dont know how i would use it in conjunction with your tile collison system wondering if you can make that happen at some point ? Also id love to see some enemies like you did for your platformer tutotiral back in the day which i still think was a good 15 dollars spent on my part. A boss monster to put after the legion of things we just killed with our gun would be nice to have. Anycase i hope this isnt me just over looking things again I sometimes make that mistake.

shaunjs

Heya, the platformer series isn't over by a long shot. There's lots still to do!