Home Artists Posts Import Register

Content

George the expert.

- At egscomics 

Commentary

Nanase is HYPED!

George is enough of a loner that I wasn't big on the idea of him having a lot of firsthand experience actually playing the game.

From my own firsthand experience, however, I know a lot of interest in these games can exist even if one doesn't play, and depending on who you listen to, a lot of the rules can be known secondhand. What's more, one might read the books and have familiarity with the rules without ever having played.

So possible minor spoiler here, but he does know the rules well enough to make good on this offer. This is less "dramatic plot twist" and more "yeah, this would be in-character for George".

Files

Comments

Anonymous

I love George. I'm so excited for this storyline!!!

AstroChaos

Hmm... them silhouettes in the background of panel 2...

FinalBossBowser

"You've played this game?" "I know this game." "...That doesn't answer the question."

Some Ed

I'm reminded of the Shadowrun group in college that I eventually participated in. I was a spectator for probably upwards of 90% of the sessions I attended, and I wasn't the only spectator. I think that game had more spectators than players most of the time. The one exception was my first session actually playing, and that was largely because the core group had been building up to a large ritual action and that was the session when they actually did it. 5 players rolling 600 dice to do one thing basically means those 5 players aren't going to be taking the GM's time for most of the session, and we were able to get some actions in edgewise. My second and final session playing in that group demonstrated the wisdom of my choice for the first day to play. They didn't have another major ritual event while I was going and spectating there, so I didn't opt to engage in a third session. I would suspect that Grace would be better about making sure that the different players in her game actually got time to say what their characters were doing for every round they could act. Admittedly, that's not particularly saying much - someone who has timer for all players to announce their actions for a round regardless of how many 'all players' is doesn't have what we call patience. Not that the GM in my tale actually *used* his timer most of the time, but not using the timer didn't necessarily mean he was more patient.

AstroChaos

Obviously... Loner George isn't likely to have people hanging around in the background. Of whom is the interesting part

FinalBossBowser

Admittedly I was just making a dumb joke. The campaigns I've been in and run are much more story focused than gameplay focused, and it's jist a fact when you do it that way the some players engage more than others be it because of the story or personal reasons.

Anonymous

Lol, I've learned a lot about those games from webcomics :) and also fanfics, oddly enough. Harry Potter and the Natural 20 was hilarious and I really wish it'd been finished. ... I did actually try to play a game once but the DM didn't know I get mutism (I didn't know there was a word for it then) and the whole group got punished while I went deeper into shutdown and it was awful.

Some Ed

I also have selective mutism. Unfortunately, I only learned there was a term for it today. Thank you for that. Pretty much every time I've seen a GM punish the entire group for the behavior of one player, the gaming group broke down. It's a very toxic GM action to take which is highly likely to drive someone away from the group. I suspect they're trying to drive the one player who exhibited the behavior they disliked, but none of them ever admitted to me that they had such a goal. "I wanted to get {player whose behavior they chose to punish} to get over {issue they perceived the player to have}." But it never worked out the way they claimed to want.