Home Artists Posts Import Register

Content

Tedd Success

At egscomics 

Commentary

- Previous wabbit lady

REVENGE!

(Ahem) Excuse me. Just thinking back on when I tried discussing potential spells to add in to Skyrim, and people responding with "why would you want those things? There are already more straightforward ways to get those gameplay benefits."

To which I tried to make reasoned tactical arguments, but what I SHOULD have done was cried out "BECAUSE IT'S FUN, FOOL!" And then shattered a mug on the ground for emphasis.

As for Final Fantasy, it's possible I would cast such spells on my own party for fun.

And in case anyone's wondering about my opinion on the Final Fantasy 7 remake redesigns, I think they did good given the more realistic style they went for, BUT I would much more prefer stylized designs in such a silly fantasy game. Given the directing FF games have been going in the past decade, however, it's no surprise they didn't do that. There's a visual direction they have chosen, they seem to be sticking with it, and I'm GUESSING it's been working out for them.

I would still prefer more cartoonish nonsense.

Files

Comments

Anonymous

The lipstick is back 😶 @ Final Fantasy: FF8 was the first one I played, and it was also the first one aiming for realistic aesthetics of the characters. Sadly it also had a spell system that discouraged actually casting spells, because by keeping them you'd get better passives. I much prefer the MMO / ARPG approach of encouraging skills by making things cooldown based. Non-regenerating "Magic points" or "cards" just encourage the stingy collector inside me, and I end up "saving" them for the boss fights. Sadly my originally PC version discs don't work anymore under modern graphics drivers :/

Connie Edogawa

I didn't know Teddfa was a thing I wanted to see, but I like it.

Matt R

She does rocklook the Tifa

The Sunroses

Tedd as Tifa was something we did not know we needed but omigosh

Merle Blue

The Tifa look works for Tedd, no doubt about it.

ijuinkun

What bothered me on FF8 was that, because the enemies leveled with your party and your money was a salary based on overworld map travel distance, there was no real benefit to fighting random enemies at all, so you had a motive to avoid random encounters rather than to seek them out and grind.

Anonymous

I forgot about that nonsense :/ There were also those promotion tests. But yes, giving no relevant rewards for fighting is a bad idea (tm). It turns a fun element into a chore.

ijuinkun

Ok, now I am imagining Elliot as Cloud (crossdressing incident included).