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I'm not sure this actually needed a forth panel, but I'm not sure what I would have done with the extra panel width of only three panels, either. Ah, well, moving on!

 Commentary

That much gold every five minutes in Fable 2 actually would be absurd. That much in an hour of play, however, or all at once after having not played for a while? No problem.

I wasn't originally sure how I was going to explain away not being able to just physically give frozen enemies potions, but slow time acting more like it actually should is pretty much all that's needed, really. It's possible she could manage it with them just moving a bit more slowly, but not reliably, I wouldn't think.

Granted, she could just throw the potions at them, but SSSSH! My logic is FLAWLESS!

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Comments

M.

I can feel the snark in that last panel from here. :)

coredumperror

That line at the bottom of panel 3 is just the right amount of ridiculous.

Anonymous

Reverse pickpocket in Elder Scrolls forces them to drink the potion for some reason. More fun is Fallout; You pickpocket in a grenade, but not the grenade's pin...