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Content

The twang of Cupid's bowstring...

Edit - One of Susan's buttons wasn't filled in >_<
Edit 2 - ACK HIGHLIGHTS ON SUSAN'S GLASSES...!
Edit 3 - Annnnnd a typo

Commentary

I mean, we COULD keep true to the inspiration and keep all the NPCs generic and such, but gosh darn it, the point's been made. Why shackle ourselves to it?

(Everyone please ignore that we've already seen a bandit have unique stuff to say, and Diane and Rhea roleplaying for their Cheers fan club)

As for "superficial" matters, yeah, I, um... I never found any of the NPCs in Fable games all that appealing. Which is superficial, I know, but lacking in depth and being generic NPCs, superficial nonsense and projecting at maximum "make your own fun" roleplay power was all left to one if trying to find reasons to care about them.

Meanwhile, if Fallout 3 had romance options and Moira Brown was available, yes, that's a thing that would happen. I already imagine my character hanging out with her all the time, because she's Moira, and she's the best.

Point being, if there's going to be romance options, the options really should have character.

Files

Comments

McZed

Moira-inspired Tedd? Dashing dorky guard Elliot? Mildly evil gladiator Sarah? THE POSSIBILITIES ARE ENDLESS. Even the ones that aren't inspired by Fallout 3 and NV.

Stephen Gilberg

I just realized that Diane and Rhea should not be shipped. Think of their combo name.

Chronos Cat

What's wrong with "Rheane"? :) (Yes, I know, probably not the name you were thinking of.)

James C

She'll fall for just Justin (again: http://egscomics.com/comic/2003-06-30), who will be the one NPC not available for romance.