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This will be the art topic I draw inbetween commissions and other projects this January. 

Manatear ecology subjects will explore the entities and threats as they are known, accurately and not. And probably some transformation art related.

Here's a simple description of each.

1, Kobolds and dragons are not standard issue within the manatear and tend to be haphazard combos of creatures. They still typically idolize a dragon and there are "dragony" kobolds. Dragons are also literally dependant on their kobold cult to remain healthy and in desperation will abduct people to replace lost kobolds.

2. Snowbeasts are dim witted creatures constructed of once inert snow. Within their bodies there is a single organic worm which puppeteers the disposable body. Just wants friends. They are also associated with more pure mindless sparks of elemental energy that can dramatically change the local weather.

3. The Fey are entities from beyond the veil only able to reasonably access the material plane through the manatear due to the intensity of magic. What do these unworldly creatures do? Start little pet projects, gawk and locals, and get really invested in method acting out bits. The people of the manatear curse the fey like you would a troublesome tourist.

4. The Muse, a far more unique creature that doesn't have multiple instances of themselves, that persist through parasitism. Their powers fluctuate greatly depending on the amount of tribute they garner. Or at their lowest they directly latch on to the beasts of the tear to subsume them. Or have a dumb possession situation when they jump into spellfluxed.

5. The Wilder, are spellfluxed who have taken dominion over and area and wield substantial power. These individuals could be the hedge witch or the angry murderous hermit. Like the muse they are unique as they are indeed their own person.

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