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MINIMUM REQUIREMENTS / 遊戲最低需求配備

OS: Windows 10 (64 bit)
CPU: Intel Core i5 - 3450 or higher
GPU: GTX 460 or higher
RAM: 6 GB or higher

CAUTION:
IT IS STRONGLY RECOMMENDED THAT YOU SAVE AT THE CHURCH BEFORE MOVING THE SAVE FILE TO THIS VERSION TO PREVENT UNEXPECTED ERRORS.
請注意:
為避免發生意料之外的錯誤,強烈推薦您於教堂存檔完畢後再將存檔移動至此版本。

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08/30 19:00 (UTC+8) UPDATE:

v0.82f
★Refresh Rate Limit added in Settings.

Please change this setting according to your monitor's refresh rate if you experience frame drops or other performance issues.

★Russian translation added. A big thank you to dedicated fan @UnVillainNot !
Please note that we still only provide services in English, Japanese and Chinese.
Furthermore, Russian translation may be changed and/or canceled during development.

.Rezia's Potion Brewing adjusted. Invisibility Potion will now only be available after story progresses in Chapter 5.
.Tutorial stage adjusted. During the throwing tutorial, you can no longer forge or strengthen weapons.
.Performance improved to avoid severe frame drops under certain circumstances.
.Fixed the Skill description regarding status

.Fixed the bug where Live2D animations will not run smoothly on certain hardwares.
.Fixed the bug where in Chapter 5, entering and exiting buildings will make the horizon lights on the ground disappear.
.Fixed the bug where in Chapter 5, certain characters duplicate on the map.
.Fixed the bug where in the Chapter 2 Boss battle, the Boss won't show its prepartion move and attack prediction when its body is coming down.
.Fixed the bug where Blast Shadow won't be affected by Friendship Potion.
.Fixed the bug where Experimental Weapon Type-D can't deal damage to other enemies.
.Fixed the bug where Holy Light Formation is not multi-hit attack.
.Fixed the bug where Surging Bounce will only target the ground tiles, even when you are Floating, and when there are no ground tiles around you, the game will softlock.
.Fixed the bug where sound issues will occur in Rezia's H-events.
.ATTEMPTED to fix the bug where the game will softlock for unknown reason.
.ATTEMPTED to fix the bug where exiting the Journal menu will cause the game to crash, showing the "replace" error message.
.ATTEMPTED to fix the bug where under certain circumstances, enemies near the edge of the screen will attack towards nothing.
.Miscellaneous bug fix.

★設定選單新增「螢幕更新率限制」的設定
若在使用更新率超過60Hz的螢幕遊玩時畫面演出發生異常,可嘗試配合使用的螢幕進行調整。
★新增俄語翻譯(感謝粉絲 @UnVillainNot 的熱心提供!)
※請注意,各網站的服務仍以中、英、日文為主,不提供俄語服務。
此外,俄語翻譯的內容可能會視情況變更或刪減,不便之處敬請見諒。

.調整蕾希亞的藥水調配功能,「隱身魔藥」改為須推進第五階段的劇情後才會開始販售
.調整教學關卡的設定,在投擲功能的教學途中無法進行鍛造及強化
.改善於特定情況下,FPS會劇烈降低的問題
.修正「重磅突刺」關於異常狀態的描述

.修正使用特定裝置遊玩遊戲時,Live2D動畫無法順暢播放的BUG
.修正第五階段,在避難所進出建築物時,地面上的蒼色之光會消失的BUG
.修正第五階段,特定角色於地圖上重複出現的BUG
.修正在第二階段魔王戰,魔王的本體在落下前不會顯示準備動作及預測範圍的BUG
.修正暗影魔砲不會受到友好魔藥影響的BUG
.修正實驗兵器 D型的攻擊不會對其他敵人造成傷害的BUG
.修正「聖光陣」不會造成多段傷害的BUG
.修正若在飄浮狀態下發動「洶湧彈跳」,仍只會在地面間進行彈跳,若周圍沒有地面則會造成無法繼續進行遊戲的BUG
.修正蕾希亞的H事件進行中音訊會發生問題的BUG
.「嘗試」修正不明原因造成無法繼續進行遊戲的BUG
.「嘗試」修正從Journal選單離開時會出現「replace」的錯誤訊息,導致當機的BUG
.「嘗試」修正於特定情況下,位於畫面邊緣的敵人會朝沒有目標的方向攻擊的BUG
.修正其他小錯誤

v0.82e
・Additional effects nerfed for Invisibility Potion.
・Heal cooltime by Monks increased.・Positions for several enemies changed so they can be attacked.
・Fixed the bug where after the v0.82d update, some story events don't work properly.
・Fixed the bug where under certain circumstances, the Chapter 3 Boss will be attacked by other enemies.
・Fixed the bug where under certain circumstances, the Chapter 4 Boss will be stuck mid-air and won't return to the map.
・Fixed the bug where Cursed Sword Armor won't deactivate when you are downed.
・Fixed the bug where when you equip weapons with the ability to break walls with normal attacks, you can still break walls and obstacles while in Cursed Sword Armor state.
・Fixed the bug where after activating the additional effect and swap locations with non-boss foes when attacked, you will sometimes be stuck in walls or obstacles.
・Fixed the bug where broken weapons will sometimes still be seen on your hands.
・Miscellaneous bug fix.

.降低「隱身魔藥」附加效果的數值
.稍微延長僧侶類敵人「恢復術」的冷卻時間
.調整部分敵人位置,使玩家可以對其發動攻擊
.修正經過v0.82d的更新後,部分劇情無法正常進行的BUG
.修正於特定情況下,第三階段的魔王會被其他敵人圍毆攻擊的BUG
.修正於特定情況下,第四階段的魔王會在發動技能途中卡住,無法回到地圖的BUG
.修正若於「呪劍武裝」狀態倒下,不會正常解除狀態的BUG
.修正在武器持有追加效果「普通攻擊能破壞牆壁」時,在「呪劍武裝」狀態下也能破壞牆壁及障礙物的BUG
.修正發動追加效果「遭敵人攻擊時與其交換位置」時,有時會轉移至無法移動的位置的BUG
.修正武器毀壞時,其外觀有時仍會留在主角身上的BUG
.修正其他小錯誤

v0.82d
・When Illusory Sword Ring is equipped, you will now spend ONLY 1 durability of your weapon whenever you attack, NO MATTER IF YOUR ATTACK HITS.
・Enemy pathfinding optimized for better performance on special maps.
・Fixed the bug where opening the description for several Skills will cause the game to crash. (English Only)
・ATTEMPT to fix the bug regarding the "_frameAmount_x" error.
・Fixed the bug where the campfire at Near the Castle of the Lord can be used multiple times in one run.
・Fixed the bug where Cursed Sword Freeze won't deactivate when you are downed.
・Fixed the bug where Chain to the Throne will respawn.
・Fixed the bug where the horizon lights in Remnants of Moisture and Manor of Sins only drop Soul Pieces.
・Fixed the bug where a certain enemy can't be attacked in Manor of Sins.
・Fixed the bug where Cursed Sword Skills will cost the durability of the weapon you are currently holding.
・Fixed the bug where the prediction for Siren's Vocals is not appropriate.
・Descriptions fixed for several Skills
・Miscellaneous bug fix

.裝備「幻劍之戒」時的耐久度消耗機制更改:無論攻擊命中與否及命中目標數,每次攻擊一律消耗1點耐久度
.調整敵人的尋路設定以減輕固定地圖的負荷
.修正查閱部分戰技敘述會導致當機的BUG(僅限英文)
.「嘗試」修正與「_frameAmount_x」相關的BUG
.修正「魔王殿前」的營火在一次攻略中能重複使用的BUG
・修正若於「呪劍凝時」狀態倒下,不會正常解除狀態的BUG
・修正「王座之鎖」會重生的BUG
・修正「黏膩的遺跡」及「罪惡的莊園」的蒼色之光只會固定給予「靈魂的碎塊」的BUG
・修正無法攻擊「罪惡的莊園」中的部分敵人的BUG
・修正使用呪劍技會消耗持有武器的耐久度的BUG
・修正「人魚的美聲」戰技範圍預測異常的BUG
.修正部分戰技敘述
.修正其他小錯誤

v0.82c
・Fixed the bug where Succubus Queen performing certain Skills will cause the game to softlock.
・ATTEMPTED to fix the bug where at the Chapter 4 Boss battle, if you are downed at the same time as the Boss is downed, the Boss will disappear, causing the game to softlock.
・ATTEMPTED to fix the bug where the accessory interface disappears, and equipping accessories when this happens will cause the game to softlock.
・Fixed the bug where the effect of Magic Implementation will disappear after you fo to the Arena.
・Fixed the bug wherethe effect of Magic Implementation can be carried over to Endless Mode.
・Fixed the bug where in the first day of Chapter 5, some characters duplicate on the map.
・Fixed the bug where in the first day of Chapter 5, some characters' portrait can not be shown.
・Miscellaneous visual improvements.

・修正魅魔女王發動特定戰技時會導致無法繼續進行遊戲的BUG
・「嘗試」修正在第四階段魔王戰,若魔王進入無法動彈狀態的同時玩家也倒下,會導致魔王消失,無法繼續進行遊戲的BUG
・「嘗試」修正因不明原因導致飾品欄消失時,裝備飾品會導致無法繼續進行遊戲的BUG
・修正獲得「魔力注入」的效果後,在遊玩過鬥技場後效果會消失的BUG
・修正「魔力注入」的效果可直接用於無盡模式的BUG
・修正第五階段第一天,角色於地圖上重複出現的BUG
・修正第五階段第一天,部分角色無法正常顯示圖片的BUG
・其他細節演出調整

v0.82b
・Fixed the bug where the player will become transparent after the tutorial.
・Fixed the bug where opening the description for Chilling Attack will cause the game to crash.
・Fixed the bug where carrying save files from v0.64 to v0.82 will cause the game to crash.
・Fixed the bug where activating Emergency Save during the beginning of Chapter 4 Boss will cause the game to crash.
・Fixed the bug where leaving the Arena while activating Cursed Sword Freeze will cause the Erosion to not decrease.

・修正教學關卡結束後,主角會變成透明的BUG
・修正查閱「戰慄襲心」的戰技描述會導致當機的BUG
・修正繼承v0.64版本存檔會發生錯誤的BUG
・修正於第四階段魔王戰開頭使用緊急存檔會導致當機的BUG
・修正在發動「呪劍凝時」途中離開鬥技場,會導致侵蝕度不會減少的BUG

Please download the files again if you have before 08/30 19:00 (UTC+8). Apologize for the inconvenience.
若您有在 08/30 19:00 (UTC+8)前下載過此版本,請重新下載以修正以上內容。不便之處,敬請見諒。

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I'm not even exaggerating. This is the biggest major update we have done! Which is foreseeable considering how long we have kept you waiting.
You can now finally meet our not-so-mysterious-any-more new character Stanga! As well as fighting another boss, wielding more weapons, and is that an EASY MODE I see!?!?
We hope you enjoy! Now I'll go take a long nap, please call me when it's 2025, thank you.

讓大家久等了!不開玩笑,本次的大型更新是我們有史以來最費工內容最多的一次!
事前已經爆料許多的「神秘」新角色史坦卡終於要出現了!當然要見到她照慣例得先打贏新的BOSS,有許多新武器可以玩玩,還有千呼萬喚使出來的簡單模式!?
希望大家會喜歡這次的更新內容~

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Producer's Corner:

Hello everyone. Sorry that we are late for a few days.
It's finally over. The major update I mean.
I have so much to spit out about what happened during this past year, but let's leave that for another time. For now, we truly appreciate your undying support and patience, and we hope you enjoy the update.
As always, you are more than welcome to express what you think about the update as well as reporting some bugs we for some reason haven't found, preferrably on the Discord server so we won't miss a thing.
That's all from me for now. Have fun!

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製作人的話:

各位好,不好意思又晚了好幾天,這次的大更新終於結束了。
關於從去年到現在的種種,雖然有許多話想立刻跟大家說。
但還是等到下次的製作日誌再與大家聊吧,這段期間真的非常感謝大家的等待。
希望這次的新內容能讓大家滿意,有任何BUG與心得反饋都歡迎提出,方便的話可以到Discord上面回報。
謝謝各位,我們之後再聊!

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FULL UPDATE LOG / 更新內容一覽

New Content:

★ New main character for Chapter 5: Stanga
(VA: Mei Takehaya)
★New H-Event for Rezia, Skewer and Stanga.
・Background added for several H-Event for main characters.
(ALL H-Event for main characters are scheduled to have backgrounds)
・New CG added to Rezia's event in Chapter 2.
・26 new life-changing advices from Doroelle, from battle hints to boss walkthroughs.

★ New Monster Girls added to the Labyrinth:
Hive Slime (VA: Ria Arino)
Succubus Queen (VA:SA.O.RI)
Sage (VA: Hanako Tokiwa)
Valkyrie (VA: Hanako Tokiwa)
Commander (VA: Rio Fujimura)
Zombie (VA: Hotaru Kamiari)

★ Difficulty Selection added.
You can now choose between EASY MODE and NORMAL MODE when starting a new game.
Difficulty settings are still in development, and is subjected to change in future versions.
Please note that currently you CANNOT change the difficulty in-game.

★ New Boss in Chapter 4.
★ New stages in Chapter 5.
・16 new weapons and Skills.
・6 new weapons, Skills and materials from Monster Girls.
(Hive Slime, Succubus Queen, Sage, Valkyrie, Commander, Zombie)
・14 new accessories.
・12 new items.
・5 new materials.
・18 new memories.
・2 new map objects.

Balance Adjustments:

・Adjustments on Skills:
> Flame Strike: Skill redesigned with new attributes.
> Snake's Gaze: Area changed. SP cost increased.
> Cyclone: Changed to multi-hit. Damage increased.
> Vigor Uplift: Duration and Durability cost increased. SP cost when leveling up decreased.
> Windrush Armor: SP cost increased. Duration during low level increased.
> Shadowdash: Damage increased. Durability cost decreased.
> Avalanche Crash:  Damageincreased. Jump distance will now increase when leveling up. Decrease in Durability when in max level cancelled.
> Jump Strike:  Damage when leveling up increased. Durability cost and SP cost will now increase when leveling up.
> Cutthroat: Chance to inflict Mute decreased.
> Burst Strike: Chance to inflict Stun decreased. Duration and Durability cost when leveling up tweaked.
> Burning Cross: SP cost and Durability cost when leveling up increased.
> Strike Of Fury, Purple Star Meteorite: SP cost increased.
> Chilling Attack: Damage type changed to Weapon Damage. Damagedecreased. Chance to inflict Drain.
> Hit And Run: Prediction added. You now can' t use this Skill to jump over walls and obstacles.
> Burn Strike: Damage increased.
> Gliding Shot: Damage increased. SP cost decreased.
> Marine Slash: SP cost decreased. Damage when leveling up increased.
> Valiant Slash: SP cost decreased. Damage when leveling up increased. Chance to inflict Stun increased.
> Lightning Shower: Damage when leveling up decreased. SP cost and Durability cost increased.
> Tornado Strike: SP cost and Durability cost increased. Damage when leveling up decreased.
> Potion Propulsion: Chance to inflict status ailments when leveling up decreased.
> Hypnosis: Chance to inflict status ailments decreased. SP cost when in max level increased. Decrease in Durability when in max level cancelled.
> Ice Arrow, Ice Arrow, Thunderflash, Tornado Blade: SP cost increased.
> Dark Shield, Aqua Shield, Wind Spirit Shield, Fire Charge, Lightning Charge, Flood Convergence, Cyclone Charge: Duration decreased. SP cost when leveling up increased.
> Cursed Sword Charge: Damage increased. Erosion cost decreased.
> Cursed Sword Armor: Damage increased. You now won' t cost extra Erosion when attacking.

・Adjustments on items:
> Poison Fang: Requirement for forging changed to the following: Tenacity 7, Magic 4. Original chance to inflict Poison increased to 25%. Original Durability increased to 28.
> Flame Hunting Knife: Requirement for forging changed to the following: Magic 5.
> Strengthening Stone: Requirement for forging changed to the following: Tenacity 2, Magic 9.
> Magic Stone: Requirement for forging changed to the following: Magic 3.
>Magic Crystal: Requirement for forging changed to the following: Magic 7.
> Pitcher's Ring: Additional effect added: Damage throwing weapons & materials +10%.
(No effect on your previously obtained accessories)
> Beast Claw Necklace, Church Necklace, Windtalker Earrings, Thermal Bracelet: Original effects buffed.
> Potions and ores regarding status ailments: Additional effects tweaked.
> Elemental stones: Damage when used directly increased.

・Increase/decrease for HP an SP every turn when inflicted with Excited, Drain and Regeneration changed to 5% of respective max value.
・Excited state will now regenerate 3 additional SP.
・Defense influence when inflicted with Fragile nerfed.
・You will now receive more critical damage when inflicted with Blind.
・Poison will now stack and will do more damage than normal.
・You now can' t target Hidden targets when using targeting Skills.
・Weapons thrown and hit will now drop at 1 tile near the target, and will now avoid dropping towards holes.
・Collision will now deal Physical Damage.
・Collision damage dealt by knockback will now scale depending on how far you are originally supposed to be knocked back.
・Random knockback tweaked.
・Weapons and accessories obtaining the effect to increased element projectiles fired will now also obtain the effect to cost HP upon firing element projectiles.
・Heal amount by Monks increased.
・Fire resistance for Fire Bat increased.
・Explosive resistance for Alchemist increased.
・HP for Icicle on Ground increased.
・Enemies that are hit by Larva Shadow will now not target Larva Shadow.
・Residual elements will now not affect Bosses'  breaking point, only damaging them.
・After enemies are defeated by Poison, collision or residual elements, the player will receive EXP as long as the above damage is dealt by them.
・Enemies will not take damage from residual elements when the player is downed.
・Damage for weapons will now be scaled by their Mass.
・Materials dropped when using the Scrapper tweaked.
・Defense added to accessories through Enchantment Pedestals decreased.
・All attributes added to accessories through Special Enchantment Pedestal decreased.
・Outposts will now not contain Soul Drops.
・You will now have a lower chance of receiving Soul Drops if you have more Soul Drops in possession, whether in your inventory or in the Storage.

Other Changes:

★ Engine changed to electron 19.1.9.
(It is known that PCs not meeting the requirements will experience unexpected errors. If that happens to you, please download the old engine data and overwrite it to your game directory, and notify us about your issues if possible.)

・Rezia' s Storage expansion will now expand your storage by 10 instead of 5 every time.
・Requirements for Rezia' s errand in Chapter 2 decreased to 25 Tenacity. You now can' t give Rezia more materials once her requirements drop below 0.
・You can now hear Shanoa' s working voice when you are near her maintaining your weapons.
・Animation added to the title screen.
・Map quality improved in Outposts in Corridor of Sorrow and Dim Castle Ruin.
・Miscellaneous visual improvements.

Bug Fix:

・Fixed the bug where using Force skipping will cause the Live2D animations to malfunction.
・Fixed the bug where certain Skills activated by enemies will cause the game to softlock.
・Fixed the bug where certain jump Skills have wrong prediction.
・Fixed the bug where under certain conditions, putting accessories in the Storage and then activating Skills will cause the game to crash.
・Fixed the bug where defeating enemies by throwing weapons using Precision Throwing will cause the game to crash.
・Fixed the bug where potions shot from Potion Propulsion won' t have the same chance to inflict status ailments and duration as the Skill description.
・Fixed the bug where the additional effects having a chance to inflict status ailments for your weapons and accessories will also apply when throwing weapons and materials.
・Fixed the bug where Sword Maiden will still be knocked back in Super Armor state.
・Fixed the bug where when Commander is defeated by status ailments while airborne, the game would softlock.
・Fixed the bug where after activating the additional effect to recover HP when downed, you won' t be knocked back until you are downed again.
・Fixed the bug where you could not adjust direction after selecting a targeting Skill and not select a target.
・Fixed the bug where you can take more than 1 Explosive in the tutorial stage.
・Fixed the bug where you can open the menu while recovering from struggling.
・Other miscellaneous fixes.

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新增內容:

★新增第五階段的主要角色:史坦卡
(CV:竹早芽衣
★新增蕾希亞、絲裘瓦及史坦卡的H事件
.部分主要角色的H事件新增背景演出
(預計主要角色的所有H事件都將新增背景)
.第二階段蕾希亞的事件新增CG圖片
.新增一般建議、既有魔王戰提示等26種多蘿艾爾的建言內容

★一般迷宮新增以下女怪:
巢聚史萊姆(CV:ありのりあ
魅魔女王(CV:SA.O.RI
賢者(CV:常盤はなこ
女武神(CV:常盤はなこ
指揮官(CV:藤村莉央
僵屍(CV:神在ほたる

★新增「選擇難度」功能
可於開始新遊戲時選擇「簡單模式」及「普通模式」
(難度設定為暫訂內容,今後將有可能變動)
(請注意,目前無法於遊戲途中變更難度)

★新增第四階段的魔王戰
★新增第五階段的迷宮
.新增16種武器/戰技
.新增6種女怪特殊素材/特殊武器/特殊戰技
(巢聚史萊姆/魅魔女王/賢者/女武神/女指揮官/女僵屍)
.新增14種飾品
.新增12種道具
.新增5種素材
.新增18種記憶
.新增2個地圖物件

遊戲平衡更動:

.戰技調整
>「烈焰刺擊」:重新設計戰技功能
>「蛇眼的凝視」:對象改為十字範圍,提升SP消耗量
>「龍卷術」:改為多段傷害,提升傷害量
>「精神抖擻」:提升持續回合數及耐久度消耗量、降低因戰技等級提升而提升的SP消耗量
>「疾風附體」:提升SP消耗量、提升低戰技等級時的持續回合數
>「迅影」:提升傷害量、降低耐久度消耗量
>「崩落衝擊」:提升傷害量、跳躍距離會因戰技等級提升而提升、取消戰技等級達最大值減少耐久度的效果
>「躍擊」:提升因戰技等級提升而提升的傷害量、耐久度及SP消耗量改為會因戰技等級提升而提升
>「割喉」:降低賦予沉默狀態的機率
>「強力一擊」:降低賦予暈眩狀態的機率,調整因戰技等級提升而提升的暈眩回合數及提升的耐久度消耗量
>「炎十字斬」:提升因戰技等級提升而提升的SP消耗量、耐久度消耗量
>「痛恨一擊」、「紫星隕落擊」:提升SP消耗量
>「戰慄襲心」:傷害類型變為武器傷害,降低傷害量,機率性賦予脫力狀態
>「一擊脫離」:新增戰技預測線,無法直接穿越牆壁及障礙物跳躍
>「焚燒打擊」:提升傷害量
>「追風射擊」:降低SP消耗量、提升傷害量
>「洪流斬擊」:降低SP消耗量、提升因戰技等級提升而提升的傷害量
>「英勇斬擊」:降低SP消耗量、提升因戰技等級提升而提升的傷害量、提升賦予暈眩狀態的機率
>「雷光箭雨」:降低因戰技等級提升而提升的傷害量、提升SP消耗量、耐久度消耗量
>「龍卷風暴」:提升SP消耗量、耐久度消耗量、降低因戰技等級提升而提升的傷害量
>「秘藥發射」:降低因戰技等級提升而提升的賦予異常狀態機率
>「催眠咒」:降低因戰技等級提升而提升的賦予異常狀態的機率、提升戰技等級達最大值時的SP消耗量、取消耐久度消耗減免
>「雷光彈」、「烈焰箭」、「旋風刃」、「冰霜箭」:提升SP消耗量
>「暗靈護體」、「水靈護體」、「風靈護體」、「火焰聚能」、「雷電聚能」、「洪水聚能」、「旋風聚能」:降低持續回合數,提升因戰技等級提升而提升的SP消耗量
>「呪劍強襲」:提升傷害量、降低侵蝕度增加量
>「呪劍武裝」:提升傷害量,攻擊時不會額外增加侵蝕度

.道具調整
>「毒牙」:鍛造條件的韌度變為7、魔力變為4,附加效果「造成中毒狀態的機率」基本值提升至25%,耐久度基本值提升至28
>「火焰獵刀」:鍛造條件的魔力變為5
>「強化石」:素材數值的韌度變為2、魔力變為9
>「魔石」:素材數值的魔力變為3
>「魔晶石」:素材數值的魔力變為7
>「投手戒指」:增加固有效果「「投擲武器」「投擲素材」傷害 +10%」
(於此版本前獲得的飾品不受影響)
>「獸爪吊飾」、「教團項鍊」、「風語耳飾」、「熱能手環」:強化飾品的固有效果
>與異常狀態有關的藥物類道具及礦石類素材:調整附加效果的數值
>元素石類型道具:提升直接使用時造成的傷害量

.「亢奮」、「脫力」、「再生」狀態每回合HP及SP的增減值變為最大值的5%
.「亢奮」狀態每回合額外多恢復3點SP
.降低「脆弱」狀態的防禦力降低效果
.「致盲」狀態會額外提升遭到會心一擊時的傷害量
.「中毒」狀態增加層數疊加機制,已經陷入中毒的敵人若再次獲得中毒狀態,將會疊加傷害量
.「隱身」狀態下無法被需指定對象的戰技指定
.「投擲武器」命中目標時,武器將掉落於目標旁1格的位置,且不會掉落到空洞、水池等地形中
.撞擊造成的傷害類型變為物理傷害
.遭到擊退/擊飛時因碰撞到障礙物而造成的撞擊傷害,會依照「原本應移動的剩餘距離」提升傷害量
.調整「擊飛」後的落點判斷方式
.武器、飾品獲得追加效果『「元素箭」類戰技攻擊次數 +X』時,將同時附帶追加效果『每次發射「元素箭」時HP -X』
.提升僧侶類敵人「恢復術」的恢復量
.火焰蝙蝠的火屬性抗性提升為90%
.提升煉金術士的爆炸抗性
.提升地面上的冰柱的HP
.被暗影魔蟲攻擊到的敵人,不會追逐暗影魔蟲
.「殘留元素」對魔王造成的傷害將不會提升其暈眩值
.敵人因中毒、撞擊或殘留元素造成的傷害被擊倒時,若該傷害的來源為玩家,則玩家將獲得經驗值
.玩家倒地時,殘留元素將不再對敵人造成傷害
.武器的傷害量將受「質量」影響
.調整「銷毀機」提供額外素材的品質的計算公式
.降低「附魔台」賦予飾品的抗性
.降低「特製附魔台」賦予飾品的所有數值
.休息點將不再直接提供「靈魂之滴」
.持有/倉庫存有的「靈魂之滴」數量越多,回到避難所時獲得「靈魂之滴」的機率越低

其餘系統變動:

★將遊戲引擎更換為electron 19.1.9版本
(已知透過不符需求的配備遊玩可能會導致無法預期的錯誤,如發生此情形請嘗試使用下載頁面另附的舊版本引擎覆蓋並回報使用配備)

.蕾希亞的倉庫擴張事件,擴張的格數從5格變為10格
.蕾希亞第二階段的材料需求量下降為韌度25,當需求量低於0時無法再給予材料
.在夏諾雅進行打磨武器的作業時靠近將可聽到新增的背景語音
.標題畫面新增動態演出
.改善「哀愁的迴廊 休息點」「昏暗的城堡遺址 休息點」的地圖品質
.其他細節演出調整

BUG修正:

.修正使用強制加速功能時,Live2D的動畫演出會發生異常的BUG
.修正部分敵人發動技能後,會造成暫時無法繼續進行遊戲的BUG
.修正部分跳躍型戰技的預測線不符合狀況的BUG
.修正於特定情況下將飾品放入倉庫後,使用戰技會造成當機的BUG
.修正使用「精準投擲」投擲武器擊倒正在準備技能的敵人,會造成當機的BUG
.修正「秘藥發射」射出的藥水賦予異常狀態的機率及回合數,沒有依照戰技效果變更的BUG
.修正武器、飾品的「造成異常狀態的機率」追加效果適用於「投擲武器」及「投擲素材」的BUG
.修正女劍士處於堅忍狀態時,仍會被擊退/擊飛的BUG
.修正女指揮官位於空中因異常狀態被擊倒時,可能會造成無法繼續進行遊戲的BUG
.修正觸發追加效果「倒下時恢復HP」後,在再次倒下前不會被擊飛/擊退的BUG
.修正使用需指定對象的戰技但沒有指定對象時,會暫時無法調整方向的BUG
.修正教學關卡可攜帶大量炸藥的BUG
.修正掙扎成功時可打開選單的BUG
.修正其他小錯誤

-------------------------------

DOWNLOAD: https://www.patreon.com/posts/87832909

MINIMUM REQUIREMENTS / 遊戲最低需求配備

OS: Windows 7 (64 bit) CPU: Intel Core i5 - 3450 or higher GPU: GTX 460 or higher RAM: 6 GB or higher

CAUTION: IT IS STRONGLY RECOMMENDED THAT YOU SAVE AT THE CHURCH BEFORE MOVING THE SAVE FILE TO THIS VERSION TO PREVENT UNEXPECTED ERRORS. 請注意: 為避免發生意料之外的錯誤,強烈推薦您於教堂存檔完畢後再將存檔移動至此版本。

Files

Comments

Anonymous

辛苦啦!

Anonymous

辛苦啦

Anonymous

你们是最棒的

Anonymous

拯救完史坦卡之后闯关返回城镇会出现黑屏,游戏无法继续。

Ason

好的,現在在針對部份電腦會有這種現象的處理與測試,確認有效後會再發佈新版本

Anonymous

打完新手教程后无法继续游戏,卡在原地不动。导入其他存档后,打到boss1时魔铠甲透明,攻击后报错。另外使用战技无法查看范围与攻击对象。

Ason

第一次聽到這樣的錯誤回報,請問是0.82f版嗎?以及有沒有進行修改,電腦配備方便的話也希望能回報一下