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Hi everyone!

So, you might already guess what we're talking about today considering Doroelle shows herself with the construction sign again...
Due to several issues and circumstances during the development process, we have to sadly postpone the launch of The Shimmering Horizon and Cursed Blacksmith.
Currently the release date according to DLSite is this month, but we are going to change that date in the following days.

We are terribly sorry to all you followers who have been extremely supportive all these days.
Truly, we have been working our butt off, but there's just too much crap going on...
Our producer have prepared a quick talk regarding the situation, so scroll down if you're interested.

Lastly, we are scheduling a small update by the end of 2022, so please stay tuned.
Once again, we apologize for the inconvenience, and will continue to strive to finish the puzzle that is this game!

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各位支持者好

看到辛苦施工的多蘿艾爾再次出現,可能大家心裡也有數了……
由於開發進度不如預期,我們必須延後《蒼色之光與魔劍鍛造師》的上架時間
目前於DLSite的網站中原訂於本月上架,日後將針對這個日期往後調整

讓長久以來一直支持我們的大家需要再繼續等候,在此向大家表示歉意
我們很努力地在持續進行開發,然而途中實在遇到太多突發狀況……
相關說明會交給我們的製作人進行,有興趣的人可以往下看看

本月預計會出一個小更新,再請大家期待
再次跟大家說聲不好意思,我們會繼續努力推進的

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Hello everyone. It's been quite a while since the last status update, so let me catch you up a little bit.

We are almost complete with every single Monster Girl for the next major update, as well as the assets for new items, weapons, effects etc. We're still working on the implementation of the Boss, and the scenario-related stuff needs some more time along with the voice acting.
Unfortunately, we can't promise a concrete date for the major update, but there should be a minor one by the end of this year for testing some of the new features we implemented.

As I mentioned before, we want to make sure Cursed Blacksmith can be intriguing both story-wise and system-wise. That's why a codex feature, one that's highly requested, is developed recently. Now players should feel more convenient reading all the descriptions and specs for items.
Also, the neverending balancing hell is above us. We are considering revamping effects and visuals for some of the Skills, as well as some accessories. Please look forward to it.


Now the not-so-interesting part: My personal business.

I've mentioned last time that I had to do a surgery for my fistula, and the possibility of it coming back and biting me.
That exact thing happened. Medication and constant medical check was needed. Now the fistula was gone, but if it comes back once again, another surgery will be on the way. I truly hope it doesn't come to that.

Moreover, there have been quite a lot of things happening regarding my personal life. Some communication went by, and some scars were made. I have been depressed for some time.
I worry that this will take a toll to our project, so I need some distraction, or rather some ways to heal my exhaustion.

Oh, and about the surgery I just said? I actually got THE GLOBAL SENSATION that time period and had to postpone the surgery for a while. Let's just say it was truly a bad year for me.
Speaking of which, one of our members just got THE GLOBAL SENSATION as well, and was downed for a few weeks. Add that to the usual day-time-job pressure and end-of-the-year business and you get quite a mess here.

I think I might be out of my luck for now and repaying what I've gained in the past. I don't know, and I'm not going to deep further. I just hope next year will be better.


I truly can't thank you enough for the constant support for Ason. As always, we will keep pushing forward while try taking care of ourselves, so we hope you can do the same: Stay healthy, happy, and maybe productive.
Happy early holidays!

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大家好,許久沒發個近況報告,因此來說一下近況。

目前下個階段的女怪都已經接近完工狀態,新物品的圖也都準備差不多了,Boss也正在找時間進行裝設與測試,劇本與配音則是還在處理當中,大概會需要一段時間。
雖然大更新還無法訂下日期,也許我們會在這個月底先釋出一個小更新,主要也是用來測試新功能的穩定性。

由於先前提過系統上仍有許多應該要完成的部份,我們重於故事性,因此也做了一個物品圖鑑功能方便玩家觀看物品的故事描述。
遊戲平衡也再次經過一番調整,甚至在考慮重新翻修某些技能的效果與特效。
飾品部份之後會有一波顧及設定合理性上的改動,等準備完成後也會實裝看看。


接著聊聊些私事吧。

距離我上次開完刀已經過了好一陣子,如同上次提到可能有復發的隱憂,因此前一陣子又因為疼痛發炎去醫院簡單檢查並且吃了藥。
現在消炎消腫過後,醫生要我再觀察一下,如果再次發炎或疼痛就再開一次刀,我真的很希望不要再次發炎。

然而除此之外,我的生活中也發生了一些狀況,許多摩擦與碰撞的累積,之後造成的傷痕與結局使我不由得變得沮喪。
我得找到令自己的心情有所寄託的方法,得抒發自己困頓疲乏的思緒,我也很怕作品的內容會因為我的狀況不好而受到影響,因此連累同伴。

我認為今年是我運氣很糟糕的一年,甚至在四月時我還得過病毒,當時我沒有說,因為緊接著就是去開刀了。
而我們也有其他成員在上個月得了病毒,也有一些還是社畜的同伴,照慣例在年末會因為自身業務而變得忙碌。

我都不確定是不是好運用完了,而今年正在還債,但無論想什麼都沒用,願下一年一切美好。


再次感激各位的支持,仍然陪伴我們至今,我們會繼續推進進度,也會照顧好自己。
也希望各位照顧好自己,一切順心。

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Comments

Anonymous

기대중입니다 힘내세요!!

Anonymous

不着急,慢慢来,你们比隔壁B-flat六月发售结果现在仍然修bug好多了