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MINIMUM REQUIREMENTS / 遊戲最低需求配備

OS: Windows 7 (64 bit)
CPU: Intel Core i5 - 3450 or higher
GPU: GTX 460 or higher
RAM: 6 GB or higher

CAUTION:
IT IS STRONGLY RECOMMENDED THAT YOU SAVE AT THE CHURCH BEFORE MOVING THE SAVE FILE TO THIS VERSION TO PREVENT UNEXPECTED ERRORS.
請注意:
為避免發生意料之外的錯誤,強烈推薦您於教堂存檔完畢後再將存檔移動至此版本。

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The newest demo is now online! We fixed more and more bugs, and added a little new stuff.
Nothing too exciting this time, but it will sure stabilize some problems.
Scroll down for detailed update log!

最新的開發版本推出囉!這次我們又修了不少BUG,還加了一點點新玩意。
這個月沒有什麼非常刺激的內容,不過希望能盡量消除大家遊玩上的障礙。
詳細更新內容往下看~祝大家玩得愉快~

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Producer's Corner:

Hello everyone. In this build we once again tried to optimize and debug, while adding some new features hoping to make your dungeon life more convenient.
The new ability, Forging Forecast, allows you to have a better understanding on what weapons will be forged with your selected materials.

As usual, we will keep adding some needed features between preparing for the new content, Monster Girls and likewise.

Now for the game changer. Everyone's favorite Skill Instant Strike is now remade from the core, removing its overpowered teleportation in maps with no FOV problems. Now you will need to have an extra action executed in order to move around freely.

On another thing, we realize that a big portion of players who find the game to be difficult do not know that weapon scraps can be used on accessories through the Enchantment Pedestal.
Knowing is half the battle, so we decided to add a new tutorial memory beside the Pedestal that you will definitely walk into in the 1st Chapter, along with some description added to the scraps. We hope this can help more players to utilize this feature.

Finally, some pretty bad news I'm afraid. Well, at least for my personal health.
Remember the hemorrhoid-ish thing I have on my butt when I mentioned it the other day? No? Well that thing appears to be a thing called fistula.
I'm not going to elaborate what this fistula is, so tl;dr, a surgery is necessary to remove it, with me needing to be hostipalized for 4 days, and in recovery for 2 weeks at least. Sitting will be a hassle for me.

I believe I don't need to explain how many things need to be done for Cursed Blacksmith, but if I ignore this issue, it might just haunt me even more. So as soon as the hospital has room for me - most of them are full because of a certain disease - I'll be inside for a while. Maybe it's a few days, maybe its months, I seriously can't tell.
The only thing I can tell is that I'll keep working while I can, and we hope you can understand.

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製作人的話:

大家好,這次除了繼續修正優化所帶來的各種Bug影響以外,也實裝了個方便的功能。
玩家若進入第三階段後,將可以學習到「鍛造預測」的能力,這能讓玩家更便利的了解目前的組合能做出什麼樣的武器。

在準備新女怪與各種新內容的過程中,我也會陸續在小更新中補上一些系統上該有的要素。

改動的部份,或許最大的影響是先前提到的「瞬迅斬」,在這個版本已經重製完畢,由於先前無限距離移動的特性在視野無阻的地圖上實在太過方便,所以改成有條件式的觸發瞬移。

另外,由於我們發現到一些認為遊戲過難的玩家,事實上是因為並不知道「武器碎片」是能「附魔在飾品」上的,由於知道與不知道這件事將會很大程度的影響遊戲的難度。
因此這次新增了一篇引導玩家認識「附魔台」的相關記憶,放在第一階段Boss房之前,並在武器碎片的效果說明補充了一點描述,希望玩家都能順利理解到這點。

最後,想說一個壞消息,至少對我而言是個天大的壞消息。
關於屁股上的腫塊一直沒有復原,看了許多醫生吃了一堆藥都沒有明顯效果,到前幾天看了外科後才發現這是名為「廔管」的一種情況。
這邊就不贅述廔管是什麼了,網路上有很多資料,所幸似乎不是很嚴重的大問題。
這必須要動手術消除,不然是不會好的,而且動手術完要住院至少4天,復原期也最少要2個禮拜,這期間可能連坐都是個問題。

顯然的,目前事情已經夠多,我實在不想花這個時間去處理,但不趕快開刀或許也不行,拖越久越可能讓情況惡化。
由於現在疫情嚴重,醫院病床不夠用,要等到有病床時才會通知我去開刀。
這段等待時間也許好幾十天或好幾個月,不論如何,在去開刀之前我會盡可能先多完成些專案的東西。

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FULL UPDATE LOG / 更新內容一覽


New Content:

・1 new ability unlockable through the Soul Imprint: Forging Forecast.
・2 new memories, 1 of which is a tutorial about Enchantment Pedestal.

Balance Adjustments:

・Adjustments on Skills:
> Instant Strike: Skill redesigned with new trigger and attributes.
> Iron Mountain: Physical Defense Up added when activated.
> Void Teleportation: Enemies hit by this Skill will automatically start chasing player.

・AI of Angel Adjustments:
> She will now not perform normal attack if Priestess is in her attack range.
> If she is afflicted with Sleep and/or Stun, she will now be unable to teleport near Angel.

・Lady Fencer's damage greatly increased for her piercing attack.
・2nd and further group of enemies summoned by other enemies will no longer provide EXPs, Souls or items.
・Enemies' pathfinding AI range increased.
・Map objects in random Labyrinths will no longer be placed near walls.

Other Changes:

・Engine changed to electron 18.0.1.
(Please make sure minimal requirements are met when playing. If crash and/or softlock still happens, please inform the development team.)
・Visual effects for Cursed Armor and Entangled Wishes when damaged tweaked.
・Live2D performance for all character's shop features will now avoid showing the same actions.
(Opinions for this change are welcome!)
・Cutscenes for Horizon Light when it first appear on Boss battles will now be played every time.
・Map for Memory Arena expanded. Level adjustment feature added. Up to 20 Monster Girls can now be summoned in Memory Arena.
・Other visual effects tweaked.

Bug Fix:

・Fixed the bug where after using Skyeye Stone in random Labyrinths, enemies' FOV will change.
・Fixed the bug where All-Out Slash's damage will decrease after levelling up.
・Fixed the bug where Advanced Minotaur Warrior's wall-crashing will cause the game to softlock.
・Fixed the bug where after Entangled Wishes is stunned readying buff skills, it will immediately activate said skill after recovering.
・Fixed the bug where in Gate in Flames, some cliffs are programmed to be walls.
・Fixed the bug where in Barrier of Gloom, standing in certain areas will make player unable to attack.
・Fixed the bug where items with a weight of 0 won't be properly displayed in certain interfaces.
・Fixed the bug where Strengthening Stone won't work when used on weapons on the ground.
・Fixed the bug where Explosive Barrels exploding near enemies that can't be pushed away will cause the game to crash.
・Fixed the bug where Lizardfolk Tail can still be obtained after the sidequest expired.
・Fixed the bug where visual effects for buffs, debuffs and/or skill preparation could stay on screen if player teleports to another area on the current map.
・Fixed the bug where when entering a random Labyrinth, enemies far away fighting each other will start targeting player first.

・ATTEMPTED to fix the bug where when throwing materials and not hitting any objects, two same materials will show up on the ground.
・ATTEMPTED to fix the bug where items may not stack properly.
・ATTEMPTED to fix the bug where after recovering from Struggling, Monster Girls may become invincible and still jump on player.
・ATTEMPTED to fix the bug where moving while other enemies are fighting each other in a long distance will cause the game to softlock.

(If the same issue happens, please inform the development team.)

・Other miscellaneous fixes.

If any of the above issues happens again, please report to us via comments and/or screenshots.

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新增內容:

.新增1種可透過靈魂銘印解鎖的能力:「鍛造預測」
.新增2種記憶,其中1種為關於「附魔台」的教學內容

遊戲平衡更動:

.戰技調整
>「瞬迅斬」:重新設計戰技觸發效果及功能
>「屹立不搖」:發動時額外賦予「物理抗性上升」狀態
>「虛空移轉」:戰技命中敵人後,其追蹤目標將自動變更為玩家

.「天使」AI調整
>若祭司存在於普通攻擊的路徑上,天使將不會進行普通攻擊
>若天使陷入睡眠、暈眩狀態,將無法傳送至祭司身邊

.「女擊劍士」的穿刺攻擊傷害大幅提升
.消滅特定敵人召喚出的「第二組」以後的敵人將無法再獲得經驗值、靈魂及道具
.擴大敵人探路AI的最大範圍
.隨機生成的迷宮內的各種地圖物件將不會再貼在牆邊

其餘系統變動:

.更改遊戲引擎為electron 18.0.1
(請使用符合最低需求配備的電腦進行遊戲。若在此前提下仍有畫面全黑或死當的問題,請另行告知)
.調整「魔盔甲」、「混迷祈願」受到攻擊時的特效演出
.調整各角色商店功能的Live2D演出,使同樣的動作不重複出現
(歡迎針對此變動表達想法,希望能調到讓大家更喜歡角色)
.各BOSS戰中蒼色之光首次掉落的演出變更為每次對戰都會進行
.回想鬥技場新增設定女怪等級功能、地圖擴大、最多可一次容納20名女怪
.調整部分演出細節

BUG修正:

.修正於隨機生成的迷宮內使用「天眼之石」後,敵人的視線會產生改變的BUG
.修正戰技「全力砍擊」提升等級後,傷害反而下降的BUG
.修正於特定情況下「牛頭人精英鬥士」攻擊摧毀牆壁時,會造成無法繼續進行遊戲的BUG
.修正「混迷祈願」於準備防禦強化招式時被中斷進入靜止狀態,恢復後能立即發動招式的BUG
.修正於「燃燒的城門」中,部分懸崖判定為牆壁的BUG
.修正於「褪色的防線」中,位於部分位置時無法正常攻擊敵人的BUG
.修正重量為0的道具於部分介面不會顯示重量的BUG
.修正對地面上的武器使用「強化石」無法正常增加強化上限的BUG
.修正引爆炸藥桶時若波及無法被擊飛的敵人,將造成遊戲死當的BUG
.修正支線任務期間結束後,仍能獲得「蜥蜴尾巴」的BUG
.修正若於畫面上存在各種狀態或招式特效時轉移至地圖其他位置時,特效有可能會持續出現在畫面上的BUG
.修正進入隨機生成的地圖時,房間內對立的敵人不會優先追蹤彼此而是追蹤較遠的玩家的BUG

.「嘗試」修正投擲素材時若沒有命中任何物件,有可能會出現2個相同素材的BUG
.「嘗試」修正道具無法正常堆疊的BUG
.「嘗試」修正從掙扎狀態恢復後,女怪可能仍會襲擊並變為無敵狀態的BUG
.「嘗試」修正若於遠處敵人與其他敵人戰鬥途中移動,可能會造成無法繼續進行遊戲的BUG

(如於此版本仍發生以上情況,請不吝告知開發團隊)

.修正其他小錯誤

以上修正內容若仍有發生情形,請盡可能回報發生情形或截圖以利修正。

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Comments

小波 吴

下一个版本是加哪个女妖呢

Ason

視開發狀況而定,敬請期待後續消息喔~

小波 吴

什么时候更新下个版本呢(。ò ∀ ó。)

Ason

由於團隊成員動手術還有平日繁忙的關係進度有點拖延,我們會盡量早點推出新的版本給大家遊玩QAQ