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CAUTION:
IT IS STRONGLY RECOMMENDED THAT YOU SAVE AT THE CHURCH BEFORE MOVING THE SAVE FILE TO THIS VERSION TO PREVENT UNEXPECTED ERRORS.
請注意:
為避免發生意料之外的錯誤,強烈推薦您於教堂存檔完畢後再將存檔移動至此版本。

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Whew. There's just a ton of bugs in the last build.
Sorry for everyone who has to put up with our constant update with the post, but here's one big hotfix along with some little new stuffs!
Scroll down for detailed update log!

上一個版本BUG真的非常非常多囧
不好意思上次持續不斷更新檔案,這次的更新我們又修了更多的內容,還塞了一點點新東西喔!
詳細更新內容往下看~祝大家玩得愉快~

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Producer Corner:

Hello everyone. Thank you so much for all the reports during the past 2 weeks.
We have been fixing all these pesty bugs, most of them probably happening because of changing the electron engine and/or optimization.
For some of them, we are still not sure whether the issues are completely resolved. If you happen to find those bugs again, please kindly help us by reporting.

A lot of you might notice that I have nerfed Instant Strike numerous times.
This teleporting Skill is just so convenient for so many situations, making balancing a nightmare for me.
I might try to completely revamp this Skill in the future, maybe adding some restrictions to trigger it or something.

Once again, I still have a lot to say, including the long-awaited Monster Girl poll.
If nothing serious happens, I'll see you all next week for more blabbering. Thank you!

製作人的話:

由於優化與輸出成electron引擎所產生的各種問題,這陣子都忙於將各種Bug修復,感謝這陣子許多人的Bug回報。
雖然其中也有只是「嘗試」修復的部份,若再次遇到請再度回報給我們。

另外,也許很多人已經注意到「瞬迅斬」多次被我nerf,因為這是個難以調整的技能,能無視距離瞬間移動這個特點在許多層面上都過於方便。
如果有空,也許我會嘗試重製這個技能,改變其觸發瞬移的方式。

這次先不多說太多,若這次的更新沒有大問題,這個月將會發出更新日誌與各種投票活動,敬請期待。

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FULL UPDATE LOG / 更新內容一覽


New Content:

・Additional voice lines for the following Monster Girls.
Vampiress, Maid, Elven Fighter, Angel, Priestess, Succubus,


Balance Adjustments:

・Adjustments on Skills:
> Focus: Buff duration, Durability cost and SP cost when leveling up tweaked.
> Fierce Slash: Damage decreased. SP cost when leveling up decreased.
> Instant Strike: Damage decreased. SP cost when leveling up tweaked.
> Charging Slash: Maximum knockback when reaching maximum Skill level decreased.
> Gliding Thunderbolt Strike: Damage increased for the 2nd part of attack. SP cost when leveling up increased.
> Avalanche Crash: Damage increased.
> Gliding Shot: Damage increased.

・Base attributes for several weapons tweaked.
・Logic for weapon scraps inheritance tweaked.
・Logic for forging and attributes inheritance tweaked.
・Cost and randomness for Shanoa's weapon maintenance decreased.


Other Changes:

・Cutscene added when returning to the 2nd Boss arena after Chapter 3.
・Live2D performance for Shanoa's weapon maintenance tweaked.


Bug Fix:

・Fixed the bug where under certain circumstances, stepping on Succubus' trap will cause the game to softlock.
・Fixed the bug where under certain circumstances, enemies being defeated while falling into holes will cause the game to softlock.
・Fixed the bug where several voice lines for Shanoa can't be played.
・Fixed the bug where after opening and closing Journal menu in the Labyrinth, attack predictions for enemies will disappear.
・Fixed the bug where the 2nd attack for Cyclone Chop has weird range.
・Fixed the bug where the 2nd attack for Fierce Slash when aiming at upright has weird range.
・ATTEMPTED to fix the bug where after throwing weapons and items on the ground, picking them up will cause them to disappear.
・Fixed the bug where after Vixen performs certain attacks, you won't be able to throw within her attack range.
・Fixed the bug where Demoness can still perform certain attacks even when afflicted with Sleep and Stun.
・Fixed the bug where Excitement state has no effect.
・Fixed the bug where under certain circumstances, normal attacks could nullify Emergency Saves.
・Fixed the bug where dropped items in the Safehouse will disappear when changing scenes.
(Entering the Labyrinth will still delete all items on the ground.)
・Fixed the bug where opening Journal menu or using Emergency Saves will cause Shanoa's forging table to disappear.
・Fixed the bug where weapon scraps' inheritance effect for Skills won't show "Lv.MAX" after Lv.10.
・Fixed the bug where Precision Throwing Explosives will cause it to not explode.
・Fixed the bug where after Exp. Weapon Type-E self destructs, enemies targeting it will still attack at the tile where it existed.
・Fixed the bug where enemies defeating other enemies will level up before the Souls gathered.
・Fixed the bug where under certain circumstances, being defeated will cause the UI to turn purple.
・ATTEMPTED to fix the bug where under certain circumstances, switching weapons will cause the UI to disappear temporarily.
・ATTEMPTED to fix the bug where "_stateTurns" messages will appear, causing the game to softlock.
・ATTEMPTED to fix the bug where after recovering from Struggling, Monster Girls may become invincible and still jump on player.
・ATTEMPTED to fix the bug where moving while other enemies are fighting each other in a long distance will cause the game to softlock.
(If the same issue happens, please wait for 6 to 10 seconds. The game will terminate the issue by force and solving the softlock.)
・Other miscellaneous fixes.

If any of the above issues happens again, please report to us via comments and/or screenshots.

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新增內容:

.女怪新增配音台詞
吸血鬼、女僕、精靈鬥士、天使、祭司、魅魔


遊戲平衡更動:

.戰技調整
>「集中」:調整因戰技等級提升而增加的持續回合數、耐久度消耗量及SP消耗量
>「兇惡斬擊」:降低傷害量及因戰技等級提升而增加的SP消耗量
>「瞬迅斬」:降低傷害量、調整隨戰技等級提升而降低的SP消耗量
>「衝鋒斬」:降低戰技等級達最大值時的擊飛效果最大距離
>「天翔破雷斬」:提升第二段攻擊的傷害量及隨戰技等級提升而增加的SP消耗量
>「崩落衝擊」:提升傷害量
>「追風射擊」:提升傷害量

.調整部分武器初始能力值
.調整武器碎片繼承規則
.調整鍛造及能力值繼承規則
.降低夏諾雅保養武器的費用及保養後額外增加的能力值隨機性


其餘系統變動:

.新增進入第三階段後回到第二階段BOSS戰區域時的特殊演出
.調整夏諾雅保養武器時的Live2D演出


BUG修正:

.修正於特定情況下接觸魅魔設置的陷阱時,會造成無法繼續進行遊戲的BUG
.修正於特定情況下,敵人若在被擊破時同時進入無底洞等區域,會造成無法繼續進行遊戲的BUG
.修正部分夏諾雅語音無法正常播放的BUG
.修正於迷宮中開啟Journal選單回到地圖時,敵人的攻擊預測範圍會消失的BUG
.修正「引流氣旋斬」第二段攻擊範圍會出現異常的BUG
.修正朝右上方發動「兇惡斬擊」時,第二段攻擊範圍會出現異常的BUG
.「嘗試」修正直接投擲落在地面上的武器或道具時,將該物品撿起來後物品會直接消失的BUG
.修正狐巫女發動特定攻擊後,於攻擊區域無法進行投擲的BUG
.修正女惡魔陷入睡眠、暈眩狀態下仍可進行特定行動的BUG
.修正「亢奮」狀態沒有實際效果的BUG
.修正於特定情況下使用普通攻擊時,會使緊急存檔功能無效的BUG
.修正於特定情況下於避難所的地面上放置物品後切換場景,會造成物品消失的BUG
(進入迷宮時,避難所地面上的物品消失為正常現象)
.修正於避難所開啟Journal選單或使用緊急存檔功能後,會使夏諾雅的工作台暫時消失的BUG
.修正武器碎片繼承的戰技等級超過10時,不會顯示為「Lv.MAX」的BUG
.修正使用「精準投擲」投擲「炸藥」時,無法正常引爆的BUG
.修正「實驗兵器 E型」自爆時,追蹤它的其他敵人仍會持續攻擊它自爆前所在位置的BUG
.修正敵人擊破其他敵人時,靈魂吸收的演出還沒結束就會跳出升級訊息的BUG
.修正於特定情況下倒地時,左上角的UI會變為一片紫色的BUG
.「嘗試」修正於特定情況下切換武器時,左上角有關武器資訊的UI會暫時消失的BUG
.「嘗試」修復有時會出現「_stateTurns」錯誤訊息,造成無法繼續進行遊戲的BUG
.「嘗試」修正從掙扎狀態恢復後,女怪可能仍會襲擊並變為無敵狀態的BUG
.「嘗試」修正若於遠處敵人與其他敵人戰鬥途中移動,可能會造成無法繼續進行遊戲的BUG
(如於此版本仍發生以上情況,請稍待6~10秒後,系統將強制忽略狀況,隨後即可繼續進行遊戲)
.修正其他小錯誤

以上修正內容若仍有發生情形,請盡可能回報發生情形或截圖以利修正。

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Comments

Anonymous

弱弱的问一句,大概做几层嘞

Ason

不太確定您的問題是什麼意思,不過如果是指作品的完成度,可以參考一下版本號喔

Anonymous

加属性的魂掉落是有上限的吗?为什么爆不出来了?

Ason

隨機取得是有上限的,每個階段的每個魂的上限都有不同,但不計算地圖上固定放置的魂

Anonymous

我建议不要设置上限,否则玩家很容易因主线难度过大无法通关对这个游戏粉转黑。