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Thank you for supporting Ason.
We would like to share some insight with you about what we are working on!

As of now, players would use Digging Stones to break through walls.
That’s not very useful, and then you are in certain area or the boss room, you would be restricted by a… Ehem… Mysterious Force… Ehem… So you won’t be able to dig.

Like the GIF, Players will be able to break down walls anywhere outside of Safe House. There would be different kinds of tools for it, and different kinds of obstacles for you to break!
You don’t like that pillar? Oh, you don’t say… Just bomb it and chill!
This change would make things easier when you want to do more exploration, or it might give you some strategic advantage.
(To those who like to hide in the tunnel, we might add some monsters that can also dig through walls. Hehe…)
Even though we made it sound easy and dandy, but the technical aspect of it was killing us. It was really har to code, and it almost killed our producer…
Thus, as usual, we are a bit behind our schedule.
We hope to push out a small update this month, please be patient.

New story, weapon, and items are also in the work!
And we’ve just received all the voice acting files today!
If you have any thoughts or feedback, welcome to reach out to us on the platforms.
Thank you for supporting!

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感謝大家對Ason的支持。
本週想跟大家分享一下目前我們在修改的遊戲系統內容!

在遊戲中,大家用穿隧之石等等的道具,可以將迷宮中的牆壁鑿開,開出新的道路。
不過這個功能的實用性有限,而且在BOSS戰等等的特定區域就會被(咳)「神秘力量」(咳)阻止,沒辦法對場地有任何影響。

如GIF所示,今後玩家將可以在避難所以外的所有地圖,用更多種道具拆除牆壁,以及各式各樣的障礙物!
覺得眼前的柱子很礙眼嗎?炸下去就對了!
經過這個更動,大家在探索與攻略上應該可以獲得更多的自由性,為戰鬥添加一點新的變化。
(對喜歡躲在小巷子的玩家們報告一下,說不定以後我們可以做一些會破牆的怪喔,呵呵)
這個更動乍看之下很簡單,但在解決程式技術問題上快要了我們製作人的老命……
因此我們在進度上(照慣例)有了一點落差。
希望能在本月月底先丟出一個小更新,再請大家稍微耐心等候一下。

不用說,新劇情跟新武器、新道具都在同時開發當中!
不誇張,我們今天才剛收到所有配音檔案囉!之後有機會再讓大家一睹為快!
有任何想法、建議等等,都歡迎再在各個平台上與我們閒聊。
還請大家繼續支持!

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