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https://drive.google.com/open?id=1wXTXtYrbpSGUuUMJslvegqIhVHXkL-s2 

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• Added Special Materials: Amazon's Broken Axe, Oni's Belt Buckle, Burning Sword Tip, Demon Horn

• Added Special Weapons: Amazon's Labrys, Oni's Kanabo, Maiden's Sword, Demon Dagger

(Special Weapons need to be forged by their specific materials, which is dropped from specific monsters, and the drop rate is at 20%)

• Add new Weapon: Dagger

• Skill “Thunder Strike” Adjustment

• New Trap: Explosion Trap

• Added Volume Option for dub and background dub

• No More Item Drops in the Arena, and Added Erosion On/Off Switch at the Entrance. (Only for Arena)

• Hitting normal attack will register as trap detection for the closest tile in front

• Added Treasure Boxes, you can open them according to their elemental types.

(There is no good loot yet, but we will put some good loot in some of them in the future.)

• Forging System Adjustment

• Forging UI Adjustment

• Weapon Stats Adjustment

• Added Simplify Chinese

• English/Japanese Text edits

• Minor Bug fix and added some tips text

For this month, We still spent quite a bit of time on the story, voice actress communication, and first boss fight.  
The voice actress is scheduled to send us the file by April 30th, so we are projecting to have a major update for May, and there will also be new stories.
As we roll out the new stories, we will also be changing how the dungeon is structured, and how monsters are arranged.

The V0.08 update has some content change as usual, we also added in some special materials and special weapons.  
Special weapons and materials are not only here to boost the weapon varieties, but also serve as lore enhancer.
Make sure to check out what they say about the monsters and about the world.

Thank you for your support, we will keep working hard for this. Have a great weekend!    


•新增特殊材料:亞馬遜的斷斧、惡鬼的腰帶扣、火紅的劍尖、惡魔角

•新增特殊武器:亞馬遜的雙刃斧、惡鬼狼牙棒、女劍士的烈焰劍、惡魔短刀

(特殊武器必須由對應的特殊材料鍛造而成,特殊材料由相應的女怪掉落,基本掉落率為20%)

•新增初階武器:匕首

•調整技能「落雷」的使用機制

•新增陷阱:爆炸陷阱

•在設定選單裡面追加「語音」、「背景語音」的音量設定。

•現在鬥技場不會再掉落物品,並在入口處增加鎖定侵蝕度的功能開關。(效果僅限鬥技場內)

•現在開始,玩家進行普通攻擊的同時,會對前方一格進行陷阱偵測。

•現在迷宮內會出現寶箱,玩家可以依照相應屬性來開啟它。(或許現在還沒有,但往後會有更多好東西放在寶箱裡)

•鍛造機制調整

•鍛造欄UI調整

•部份武器能力值調整

•追加簡體中文

•英文與日文文本修正

•修正一些小錯誤,增加一些提示說明。

這個月依然花大多的時間在處理劇情、配音、以及第一場Boss戰鬥。
由於聲優會在4月30號給我們主要角色的聲音檔案,因此我們預計5月將有大型更新,並發佈新的後續劇情,而我們也會在推出劇情的同時,改變目前的迷宮結構,並且更改敵人配置。

這次的更新我們一樣在修改遊戲內的一些設定,並且增加了特殊材料與特殊武器要素。
特殊材料與特殊武器並不單純只是提供新的武器與技能,它們同時也為女怪的設定以及之後的故事設定做補充說明。

感謝各位支持,我們會繼續努力,祝各位週末愉快!


Files

Cursed_Blacksmith_v0.08.zip

Comments

Anonymous

这个版本有跳过回合功能吗,有的时候想要调整自己与魔物的站位。物品的批量操作也蛮希望实装的,哈哈有的时候魂碎不经意攒了好几个要一个一个点。另外制作确实很注重细节啊,例如如果多萝艾尔侧身对话时会有转身动画,还有女仆叼着领带骑乘的语音细节真的是太棒了XD

Ason

這個版本目前還沒辦法跳過回合,只能先揮空氣來略過回合了,之後會做原地待機功能,批量操作考慮到遊戲平衡性(一口氣喝好幾罐HP水變灌水流之類的),有可能會弄成額外針對魂碎可以批量消費,但可能只能在據點進行。(對,其實打算做個回收系統) 謝謝你的肯定!其他還有一些細節是在事後補上的,能被人注意到讓我很高興。 XD 往後還有許多要素需要補完,感謝支持!

Anonymous

这样子啊,那我就等待并心怀希望吧´͈ ᵕ `͈另外记得注意休息