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Players will be playing as a young swordsman who lost his memory, fighting many kind of monsters in different dungeon settings. 

And in our game, monsters will be categorizing into 3 tiers: Minions, Elites, and Bosses. 

Elites are a lot stronger than Missions, they have multiple skills, and more important thing is that…… if players were defeated by them, then some “interesting consequences” would happen.

玩家將扮演一名失去記憶的青年劍士,在各種不同的場景迷宮裡與許多不同種類的怪物戰鬥。

而在本作中,怪物將區分成「小怪」、「精英怪」、「Boss」三種類型。

精英怪通常都比小怪物強悍許多,並且擁有複數技能,更重要的是……在「她們」面前倒下的話會發生很嚴重的事情……!

Inheriting trait from Roguelike RPGs, whenever after player moves for one turn, the enemies would move for one turn too. 

Therefore, it is very important to act carefully, so one can avoid getting into dangerous situation.

承襲RoguelikeRPG的特色,當玩家每移動一次之後,就會換所有的敵人們行動一次,因此,為了避免陷入危機,慎重的行動是相當重要的。


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