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Hi everyone. Voca here, emerging from my development cave to keep you guys updated. Thanks to the relative flexibility (and reduced shittiness) of my new job, I have been finally able to devout some substantial time once more for the game. I have been doing my best to push through and complete that November release in the past week or so. However, despite of that, December is here, and I'm still caught on debugging and finishing some additions that I felt were due to make up for the wait.

That said, you may be wondering what is done by now, what has changed, and what you can expect from 0.5. So, here’s a devlog summary of what has been going on:

· Initial versions of the Halloween event were a debugging/continuity nightmare because of the many characters involved. Went back to the drawing board and it’s now much simpler and story-focused.

· Added a new dating location (the mall) to add some much needed variety.

· I had some minor setbacks tweaking Edie's new and future sizes so, after some back and forth, I made some minor changes to Edie’s body and base look, and re-rendered her initial size.

· A new size and scene for everyone’s favorite blonde (larger than the picture included, obviously).

I reckon I'll be taking development into the weekend but, as mentioned in a previous comment, v.0.5. will be available to all November and October patrons even as the planned release bleeds into December.

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Comments

Anonymous

Quick question, what determines the portion size during dates and similar? Is it random or is there a hidden stat somewhere?

Anonymous

Hey Voca, how is the development coming along?

Phedro Lipecheno

Hi! Honestly: it has taken more time that I had hoped. I'll prepare a post tonight to keep everyone in the loop of what's done and what's left to take care of.