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Hi, I'm really sorry for the delay, I promised to have it ready in less than 2 months but I didn't make it, as a way to meet the goal I was planning to speed up the animation process to reduce the development time. The way to do this is simply to loop and speed up/slow down the video to match the scene, this is not uncommon in 2d animation, but the end result looks so cheap that I went back to doing them properly, drawing more stuff and work out each animation as I used to.

Update speed is probably my biggest flaw as a dev and I'm really trying to speed things up, it's my number one priority, but I'm going to have to do it in a way that doesn't affect the quality of the work. For the next update we'll see what compromises I can make to meet the deadline.

I still have to finish some animations and put it all together, so it's not ready yet, but it's close. If I don't appear online it's because I'm too embarrassed to show my face when I'm so delayed with the update. If anyone wants a refund please let me know as I haven't posted much this month.

I’m gonna go back to work... sorry

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Anonymous

These Projects take time so you shouldn't have to worry alot! Plus it's bad for your health so chill out and breath! I'm pretty sure everyone else will understand.

Anonymous

We can wait no worries, just don’t work yourself too hard and lose passion in the project as nothing kills these projects like loss of interest

Vis

I kinda had the same problem at work. My Scrum master wanted to increase our production speed, but that clearly was not possible, without forsaking quality. Luckily we Devs could explain to him, so that we restructured our workflow for higher quality instead, but without losing too much velocity. Long story short, don't worry! Totally understand the problem Take your time! :D