Home Artists Posts Import Register

Downloads

Content

Today I would like to show you my idea, which I have decided to call Animated Open World. The idea is that each such world consists of 4-9 maps connected to each other, forming a seamless pattern. These connections also work for the outermost map, turning the entire battlefield into a kind of sphere. For example, if you go from the top left map to the left, you will end up on the top right map.

How does it work? You set up your open world once, and when you have a sudden encounter, you just throw your party onto a random map - no matter where they go during the battle, the characters won't end up in a dead end. Maybe they'll see the backs of their pursuers' heads, but that's a very unlikely scenario =)

The release of the first animated open world - Forest (Day and Night) - is planned for 2024 and will be released over 9 months for the Rare and Legendary tiers. There will also be several alternative versions with a river for the Divine tier.

Early access

If you just can't wait, the full pack is already available in our shop. All 9 maps with day and night versions are ready for you in FullHD or 4K+FullHD

As each new map is released, the price of the pack in the shop will decrease. This means that even if you've already got some maps as a Patron, you won't have to overpay for the ones you already have!

I'm thinking of releasing several Animated Open Worlds simultaneously in 2024. I've almost finished giant underground/aboveground city ruins and will be showing them to you soon.

Let me know what you think in the comments, what locations would you like to see? Maybe you would like a huge jungle or maybe a City Docks area where the lower part of the world would be covered by the ocean and it would be possible to get into some buildings or their roofs on land?

New Year's Special

Special New Year's offer: a 30% discount on Animated Open World - Forest until 1 January 2024. 

Comments

Anonymous

I join others to say that I love this idea too. And I'm sure my players will.

Anonymous

Hi my friend, grade work what are you doing here. Do you have an idea how these maps could be easily switched as the hero goes from map to a map?