Current stuffs going on! :D (Patreon)
Published:
2018-12-09 17:54:19
Edited:
2018-12-09 17:56:49
Imported:
2022-10
Content
Hey guys! Just a quick note up here to let you all know how things are going and what's coming up next ;D
The short version of things is just that I'm currently waiting for my work table to get drilled into the wall at the new place (my poor tablet is still sitting in the floor, and I've tried to work with it atop my legs, but the beast weights a ton... My feet go white after ten minutes), so I'm undergoing a slight drawing withdrawal -.-
The drilling guys (don't misinterpret my words, please ._. ) are supposed to show up this Monday (aka tomorrow), so starting that day, I will be able to go back to my usual schedule.
Nevertheless, I've been writing "The Original Sin"'s script while I wait for this to get done, as to not waste time. I'm like one third into the first chapter's introduction, so... Yeah, you can imagine how larger this novel intends to be by comparison to my previous works like MSA 1 and 2...
By the way, that's a question I was wondering quite a bit about... Are you guys interested in more fleshed out, longer visual novels?
If I'm remembering correctly, MSA 2, which was the longest I've made yet, was probably around... What? Slightly under an hour? Somewhere along those lines. This story I'm working on currently (The Original Sin, with Nym, Leo, Aika, all the original cast) would be way longer (it would be episodic, and each episode would be like... Probably five times longer than MSA 2 was. Most likely more than that, even.)
Are you interested in that type of content? Heavily story and dialog-driven visual novels, I mean. The type you'd need a "save" function on to pause it and come back to it later, let's say.
I know MSA's 2 biggest pull was it's dialogues and story, so my first instinct is to think that making more and better content along those lines (although the narrative will be different) would be something you would enjoy, but when you have a doubt about what other people think, you know... Why not ask the people directly?
In any case, leaving that aside (but please lemme know what you think about it), I expect to take a "drawing warmup" once the desk is set in place, at least for a while (I mean, while I work on ToS's script in the background as well), because I really feel like I haven't dedicated myself to my main gig (illustration) for quite some time, save the odd drawing here and there, and I don't wanna fall behind and get rusty.
The short version of things is just that I'm currently waiting for my work table to get drilled into the wall at the new place (my poor tablet is still sitting in the floor, and I've tried to work with it atop my legs, but the beast weights a ton... My feet go white after ten minutes), so I'm undergoing a slight drawing withdrawal -.-
The drilling guys (don't misinterpret my words, please ._. ) are supposed to show up this Monday (aka tomorrow), so starting that day, I will be able to go back to my usual schedule.
Nevertheless, I've been writing "The Original Sin"'s script while I wait for this to get done, as to not waste time. I'm like one third into the first chapter's introduction, so... Yeah, you can imagine how larger this novel intends to be by comparison to my previous works like MSA 1 and 2...
By the way, that's a question I was wondering quite a bit about... Are you guys interested in more fleshed out, longer visual novels?
If I'm remembering correctly, MSA 2, which was the longest I've made yet, was probably around... What? Slightly under an hour? Somewhere along those lines. This story I'm working on currently (The Original Sin, with Nym, Leo, Aika, all the original cast) would be way longer (it would be episodic, and each episode would be like... Probably five times longer than MSA 2 was. Most likely more than that, even.)
Are you interested in that type of content? Heavily story and dialog-driven visual novels, I mean. The type you'd need a "save" function on to pause it and come back to it later, let's say.
I know MSA's 2 biggest pull was it's dialogues and story, so my first instinct is to think that making more and better content along those lines (although the narrative will be different) would be something you would enjoy, but when you have a doubt about what other people think, you know... Why not ask the people directly?
In any case, leaving that aside (but please lemme know what you think about it), I expect to take a "drawing warmup" once the desk is set in place, at least for a while (I mean, while I work on ToS's script in the background as well), because I really feel like I haven't dedicated myself to my main gig (illustration) for quite some time, save the odd drawing here and there, and I don't wanna fall behind and get rusty.
Anywho, please let me know what you think of all of this! I'll go back to writing while I wait for this to get done :D
Fate out!!