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Hey everyone! This week was the start of me working on what will be the final main story update! Details are slim this early on, but here are a few things you can expect!

There will be multiple distinct areas within the castle. I’ve invested in some new graphic assets to make these new areas look unique and as close to my original vision as I possible. Each of these areas will have a variety of mob enemies from past updates, along with some new ones. Additionally, enemies fought within the castle walls will respawn after a few seconds. You can continuously fight enemies and level up here as much as you like!

I also want to announce now that the following weekly updates, up to the release of version 5.1 will have to be brief in details. I’m working on the game’s climax and I really don’t want to spoil the particulars of how the game will end, so please understand that the upcoming weekly updates will be much smaller for the time being. I'll likely post a lot of blurred out photos to prove to you that the update is in the oven, but what I'm cooking is too juicy to spoil before it's ready for consumption!

For now, I will leave you with one thing I have drawn. A really neat sword.


See you all next week.

Comments

Dyamonde

that is a really neat Sword