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This is all pretty new to me but it's fun to work on.  

Up top is the start of the sprite turn around and below is the most recent WIP. 

Working this in a way to where things are on different layers that overlap. For example his arms are on a separate layer compared to the body and the tail as well. That way if I animated it I don't have to worry about redrawing what's behind it. And also I can make adjustments to the arm without worrying about the body. 


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