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This is a pretty quick and basic one-second test to get a taste for how the final results might look like in a real, full animation. The GBV models have been, by far, the most technically and visually challenging models I've ever worked with. The clip itself might not be crazy impressive at the moment for now but I'm not exaggerating when I mean that attempting to emulate the visuals and shaders were like 95% of the work, so I think it shows a lot from under the hood. Everything regarding GBV or even Guilty Gear should be easier from here on out.

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Anonymous

I hope we see those handlebars used for something else '.'

Aaron Jackson

Man this is gonna be fucking great