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Videos

  • LiliThreesome_Eliza_pov.mp4
  • LiliThreesome_Eliza_ahegao.mp4
  • LiliThreesome_Eliza.mp4
  • LiliThreesome_Asuka_pov.mp4
  • LiliThreesome_Asuka_ahegao.mp4
  • LiliThreesome_Asuka.mp4
  • LiliThreesome_Asuka_pov+ahegao.mp4
  • LiliThreesome_Eliza_pov+ahegao.mp4

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*EDIT: POV+Ahegao version added*

Finally done rendering, took about 38 hours. This whole project folder weights 25 gigs, crazy.
I have 1 more little version planned, I will post it tomorrow, it's a pov with a picture in picture ahegao face.

I learned a lot while making this.
Learned about hair physics, I will use them always now, just need to refine the settings more.
Learned some new animation techniques, like the butt jiggle for example, I sculpted the impact shape by hand, looks really nice, unfortunately it's not swap friendly - I need to sculpt it again on another model, that's why the jiggle differs between Eliza and Asuka.

Anyways, please let me know your thoughts about this animation. I might've went overboard with post-processing, what do you think?

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Comments

Anonymous

First things first: Those bouncing butts are gorgeous. Post processing seems fine. Maybe it's a tad too blurry for some, but I like it. I don't know why, but the ahegao transition seems awkward to me. Maybe it's the pacing of the animation or maybe the video length is too short for a "natural" looking transition, I don't know. I do love Lilis reaction to it, though. The sound effects/voices and the extra pic in pic pov are great, too.

bouquetman

Thank you for your feedback! Yeah it's too short for the ahegao to properly transition. Sorry I can't really afford to do longer animations right now, it would take forever to render, especially when there are 3+ characters on the screen. I am glad you enjoyed it overall.

Sasquatch

I agree with Yume, the ahegaos look kinda silly with how suddenly they come and go, almost like it's a joke. But the animation of their ass rippling as he goes all in is tip top.

bouquetman

Yeah, it's better to just do a full ahegao, I realize that now. Or to make a transition in a long animation, maybe the one that doesn't loop, but I haven't done those yet. Will see maybe I'll make one in the future.