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In this video I discuss creating bigger bellied characters, and the challenges and rewards that can bring, all while I work on a massive version of Roadhog for FATPOP.

Video Link: https://www.youtube.com/watch?v=hUJWbiCLHuI

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TOPIC - Building Bigger Characters

Discussing the challenges and rewards of depicting the fuller figure while drawing a huge version of Roadhog from 'Overwatch'. PATREON: https://www.patreon.com/lokitu STORE: https://lokitu.gumroad.com/ INSTAGRAM: https://www.instagram.com/lokitudraws TWITTER: https://www.twitter.com/lokitu2 TUMBLR: https://lokitu.tumblr.com/

Comments

Zack

The level of detail and colour you put into that is truly fascinating, having said that, of all the characters that you've drawn (Your own or existing properties like this) is there a limit to how BIG you can draw a character? Does it get more challenging the bigger they get?

lokitu

Thank you! I think Roadhog’s design just needed that extra layer of detail to do justice. I never set myself any limits on size, but after a certain point some challenges arise, like having to zoom out so far that facial and hand details start getting lost, for instance. But there are ways around those.