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This week has been topsy-turvy compared to the smooth sailing last week was. Unfortunately, I had not yet accomplished any of what I was hoping to do as I outlined in my weekly goals. Instead, I got side-tracked working with my artist developing a new player model. It wasn't until the model was done that I realized that it did not meet my expectation. This caused some considerable morale damage, however I was able to recover.

I spent the next few days looking around for a new artist. It was a lot harder and more time consuming than I initially imagined. After some time and negotiation, I did find someone else to work with that looks much more promising. Unfortunately, they estimate it taking at minimum three weeks, so it will be some time until she shows up.

With that now in the pipeline, I will try to shift gear back into programming. There may or may not be a new version come Monday; it depends how much I'm able to get done the rest of the week.

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