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     It has been a very humbling time for me. Things have been hectic and I spent lots of time thinking about my project. To put things into context, I was sitting at around 100 followers for a year. Things were calm, I had no pressure, and I was thankful for everyone that supported me. Within a week, I gained 15k followers, received a variety of offers for help and publishing deals. Being a person who doesn't handle publicity and stress very well, it was a time of panic.

That said, I have calmed down and would like to address what I want to do from now on.

    My plan is to keep doing what I've been doing for the past year. I want to continue the project as a hobby, which means the priority is for me to have fun with game dev and focus on school. I want to try audio design, animation, coding, and just mess around with whatever gamedev offers me. It is what I've been doing when I had 0 followers, 100 followers, and I'll continue to work with the same mindset. Thank you to the people that gave me advice to help me find this conclusion. I hope you are very very patient with me and enjoy the long process of gamedev with me.

     That said, I usually spend a lot of time doing gamedev, pulling all nighters and filling every minute of free time into gamedev so I hope my mindset doesn't come off as lazy. I honestly didn't expect so many patrons and I've been feeling a bit guilty, so I wanted to make things clear. I also hope to not be crushed by the hype and expectations that were given to me.

Anyways, I'll be making games in peace and update on the progress as usual. Thanks for reading (ㆁωㆁ*)

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