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All major changes since November 2019 are listed here.


- Added drinks that can give the effect of bring drunk which raises attack stat by 100 and lowers defense by 100. The effect is removed by a task that runs every 10 hours or when the game is reset. 

- Made health items always give 1 health since there can be hundreds or even thousands of servings of them depending on the player. 

- Removed duplicate entry for eggnog from drinks menu. 

- Made new drink effect that can half the amount of cooldown time. 

- Added poke command at suggestion of SaberTooth. 

- Added drinks that can raise players experience. 

- Added sober effect and wrote an exception in the booze drinks class that will replace the drink with water and refusing to gain XP instead. 

- Made drinks not as powerful 

- Added drink description to base drink command and implemented it in all classes that use it. Made the menu command for drinks correctly show effects of drink now. 

- Added drink to list of random commands that can be done 

- Added more drink types based on existing templates. 

- Moved hot coffee up higher in the list so it gets triggered first when used by admins. 

- Modified menu to not have (HP) style brackets after description. 

- Made it so if there are no birthdays the message won't print. 

- Added beefcake effect for our muscular friends! 

- Added witch effect based on the chemist one because we had a nice blood chant for the last full moon of the decade and it seemed appropriate. 

- birthday instruction should say MM-DD since people know what that means, thats why they were confused writing out the month name. 

- Fixed a bunch of spelling mistakes. Updated Telegram.Bot to latest release. 

- Fixed a bug with the drink health remove potion that would mention weight and not health. 

- Fixed birthday showing year in settings command when it's not used. It will now only show up if not set to default and MM-DD format. 

- Drinks serving nothing will actually calculate how many servings of nothing to be given now since exposure was always returning a zero. 

- Fixed a bug with drink command that was resaving over the data after doing all the work. Opps! 

- Modified bleach and coffee to only do 1 damage since they are super deadly. 

- Fixed typo with sandwiches’s 

- Fixed a bug with XP drinks not saving their data. Also added some saves after command is run as a catch all. 

- Replaced spit with cold mugs of coffee for my sanity 

- Fixed bug with drink health add class where it was showing weight and not health values. 

- Fixed bug with health drinks mentioning WT when it's actually HP we want to deal with. 

- Changed cold coffee to say old stale coffee instead so it's better understood it's bad. Added iced coffees that increase health. 

- Huge nitpick but “absolutely” was spelled wrong in drink command for nothing. Thank you Maji! 

- Forgot to make the drunk command save the data about the effect. 

- One more edit to menu data. 

- Added throws and yeets as alias to throw command! 

- Added drink amount alongside description so people can still also know how powerful it is in relation to listed effect info. 

- Fixed a bug with throw command where targeting yourself would not reset your own cooldown. 

- Added excel spreadsheets to the list of food items. 

- Added eggnog to drinks. 

- Added hot dog flavored water that gives 2000 XP when consumed. 

- Fixed birthday command still letting people set bday after it was set. Forgot a return value. 

- Added drunk task to the game pool because I forgot to do that!

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