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Hello and welcome to this exciting new update on Gacha Cummy!

Today, we're here to present to you some gameplay aspects of our upcoming game! As mentioned previously, this game will be primarily a team based auto-battler where you will create a wide variety of teams from the lovely guests from other worlds!

The heroines come with their own skills, attributes and gameplay focus, so it will be up to you to figure out how to create the synergy between the team members to squander the plans of the Demon King! But you must not neglect the equipment that the guests will bring into battle, as they grant powerful benefits to your characters when they clash in a series of battles against legions of evil.

The battles themselves consist of a series of fights between yours and enemy teams. Your team will be moving from one battle to another, encountering sets of enemies that will try to stop you from achieving victory. During the battle, the characters and enemies charge up their actions, before unleashing them on their foes. 

Each guest and enemy have skills and actions that they perform when the conditions are met, so you will have to make sure to adapt to them during your team composition. In addition, each guest has a powerful ultimate attack that you will have to manually trigger during battle once their magic bar fills up. The ultimate represents some of the character's most important moves that let them either unleash the devastating attack onto the enemy or help their team at the pivotal moment!

And in the aftermath of battle, you will get the much-needed rewards that you'll use to further advance your team's power and possibly expand the roster of the guests!

While we’re working hard on this project, here are some WIP screenshots of the game to feast your eyes on. Thank you very much for reading this update post, and stay tuned for next week, when we will tell you more about the characters of this story!

Feel free to join our Discord server to discuss the reveals and updates on this new game: https://discord.gg/PBVx2De


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