Runtime collision between objects 物件與物件的即時碰撞 (Patreon)
Published:
2019-05-03 08:35:41
Imported:
2021-03
Content
The collision between objects at runtime is the most commonly encountered problems during making action game.
Many types of game objects (including cloth, hair, etc. ) need collision detection to avoid the penetration problem, or else Elf's side-hair will penetrate her body, the presentation will cause players lose their appetite.
Now Orc is asked to provide his massage tool, let's do some testing with Elf ~
這次測試物件與物件的碰撞,遊戲內的即時碰撞也是動作遊戲常常會遇到的課題!
包括衣服、頭髮等...都需要碰撞的功能來避免嚴重穿面的狀況。 不然精靈的鬢髮刺進了身體裡面,視覺效果會非常非常的出戲!
現在我們請獸人提供按摩用具,來對精靈測試看看效果 ~