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  • Optimized-Version-Tina-VS-Asuka-Facesit_Animation.m4v
  • Original_File-Tina-VS-Asuka-Facesit_Animation.mp4

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I am going to be honest, this looks SUPER GORGEOUS.
I love the look of it. Asuka would probably agree! Although I am unsure if she could do more than to tap-out once again.

I am planning to extend this animation. At the very least I will add more camera angles and a few small things. But I am shooting for more. I am working on a sound version and on an actual extended version of this animation. I won´t say much.. But if all goes well, this will be my best one yet. It will be here very soon.


Problems with SFM are now solved:

I am happy to report that I managed to fix all vital problems in SFM and I can continue working without being disrupted. It may come back.. But I am pretty confident that it is now fixed. Before, the program basically completely kept me from changing anything about a certain spline movement. Which is basically how a bone moves. And since I was unable to keep the splines from doing whatever the hell they wanted to do, it literally locked me out from working on any animations after roughly about 15 minutes.
The problem occurred in this animation after about 10 minutes. But after I changed a few things, i was able to fully complete the animation without running into further problems.

SO I THINK.. That it is gone.
Wish me luck!

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