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First of all, I want to thank everyone for your support.

Without your support, without your feedback, I would hardly have been able to keep working on this game for almost a year. I learned a lot in the process, and you might have noticed how the game was constantly changing during that time. There were those who remained unhappy with the changes, and there were those who accepted it. But I decided to look in perspective, and I believe that the game will be great at the end.

Speaking of the end, if someone asked me if I would have made the same game if I were starting now, my answer would be a clear no. At the very least, it wouldn't be as big, because I can see now how I lack the experience for it.

But no matter what, I really want to finish this game. I mean, life is full of surprises, especially if you don't live in Switzerland. So I decided to make a kind of roadmap for my game, primarily for myself. It will not involve a timeline, for obvious reasons.

I don't know if I will publish it to the public, but most likely yes. I know I promised you guys content polls, but the roadmap doesn't mean I'm canceling that promise. Let's just say we can rotate updates between the ones you voted for and the ones I chose. Also, the roadmap can help you choose, because you'll see which storyline become available after your chosen storyline wins.

Now I want to show you how I form the roadmap, so you can understand about how it will look in the end.

If we're talking about the mansion content, the central storyline in this block is nevertheless  the maid storyline. So, we have to make dom/path paths for her.

And if everything is simple with the Sub Path, because a lot of content from it is already in the game, then before we start working on the Dom Path, we need to prepare mc's wife for it first. So we need Corruption Path for the wife, and we need to realize this path before we start working on the maid's paths.

Inextricably tied to the Sub Path for the maid is the Sub Path for the wife. That is why they are on the same level.

Also tied to both of these paths is the Sub Path for Jenny. But it is still of less importance, so it is placed below and has a lower priority.

Of course, the mansion content is not as complex as the office content, but I hope I've managed to give you an idea of what I want to do in the end.

Comments

Anonymous

Thank you for the update. Can't wait for the next release!!

Sunew Jenkuzo

Sounds good but the more you keep working on it the more experience you gain so who knows maybe you will make the game that you really wanted to and this one is already great