Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

Hello Everyone,

When I uploaded the game to the public for the first time I've thought that maybe few of my friends will play it and that will be it. Just a shrug from them and I will return making the game sometimes during surges of motivation during some weekdays or holidays. But right now we are getting closer to 5k downloads of the game on Itch.io alone. Which is... incredible! More than I ever imagined.

And support I got from you on Patreon? I am in shock everyday! Thank you so much for trusting in me. I won't disappoint you.

 I feel great and full of motivation to work on SCC until it's done!

Let's get to the point of this post!

Right now we've got a lot of basic mechanics of the game in place, some content both sfw, nsfw and a start to the main story. Presentation how the bosses will work, items, skins and random events.

What's next? What's the plan? What I will be working on in next updates? 

- More content! - We have some of it but we need a lot of it:

* For sure I want to fill this game with random events, some short, some longer. Short events can be as little as few lines of dialogue (for example Cookies event of showing a pic of a dog to Sergil) and long events can be in few parts (Like Rai's event with more expensive coffee). After you will beat the game I want you to start a game again and see events you didn't see before.

* It is obvious that, main story will be a big focus. I've had it covered in major points before I even started to make the game so I already know where it is going. Just need time to implement everything and everyone. Of course changes and deviations will be in place.

* Render more CGs with clients. I want for different kind of clients to have different CGs (like I want Couple-type client to have different cg during flirt with maids - right now they are the same like for solo-type client).

* Schedule meeting for maids with the clients - events with clients but only if you let them. Both sfw (to make client appear more in the cafe) and nsfw. I'm already working on the menu for them. Each client has a favorite Maid for a reasons beyond gameplay.

* True ending and few other endings, based on your choices during both VN sections and gameplay.

* Eye also want to make more side stories for the girls in the chat menu. This way you will learn more about them, unlock more CGs and see more events/changed events that you would not see other way.

- More music! - We need it badly, but I'm not a musician and definitely not a composer, but I will be looking into making my own music a lot more. Maybe along the way we will be able to get someone better at it to help.

- Voice acting! - I would love to have it in the game. It's a lot of work for both me and definetly voice actors but very soon I plan to start working with VA closer to get it all started.

- More items, skills, hidden items.

- New [REDACTED]! - She's [DATA EXPUNGED]. 

- Right now we lack 4 more planned clients for the main gameplay. After I will be done with them I will be working on the pacing of the game, to introduce the new clients slowly, not everyone at once. Also adding planned clients rushes during gameplay weekends or other days.

- Of course, update to the gameplay UI is necessary and we are close to finishing it soon. 

- Later in development (ending phases) I will be making playable tutorial, but only after all the upgrades and changes to the game and  UI will be done. I don't want to remake the tutorial after some changes will be made during production.

- Endless mode with changes. Same as above, much later in development, maybe even after the full release.

- After more content will be added I will be adding more save slots.

- I also need to release the builds on Mac but I will need look into that in much more detail. I wasn't able to with my current set up, not sure why (old mac? If so, it will be harder). TBC. Also android version after some time. 

- I'm also considering translations later. I'm already programming the events with this in mind so it won't be hard to implement code-wise but it will be a lot harder to get someone to translate the game. 

- I'm a big fan of secrets in games so you can look forward to looking for them in the future.


In 2021 I want to get the game to the finished state, version 1.0.0. Seeing how I am able to work on the game each week, I hope we will be able to make it. Maybe even release it on other platforms like Steam?


I'm very thankful to you all. Thank you for checking out the game, bringing your feedback and suggestions, telling me about bugs you've found and especially for supporting me.
I know I say it a lot, but I'm really grateful. Without you and without your kind words I wouldn't be making this game each day!


If you want to help, suggest changes or new features or you just want to talk, consider visiting me on Discord.  

Join Discord 


See you in few days!

Alex

Files

Comments

Anonymous

As i always said ... Great Job Alex. I really love this games of yours and is great to see it grow more and more every passing week, even as i am not able to play every update :/ I wish you all the best and I am already looking forward to see what do you have in store for us, how will story unfold, secrets, girls backrounds and all the things which will be there. Also if there is something us common folks could help you with just say the word, if its something i can help with i would be glad to do so :D Have a Great Days/Weeks/Years :D

Kusa

Might I suggest to round out the tro that you make a Mature type Maid. I see you said "New [REDACTED]! "

RareAlexNet

You mean "Ara ara type", haha. Regarding [REDACTED], I don't want to say anything about her yet. Let's leave it for later. ;)

Kusa

Also, you should make some more tiers. Id support maybe at least 15

RareAlexNet

Hey, That sounds great and I really appreciate that! I would like to do it but I'm still thinking what to put in higher tiers that wouldn't take out much time from the development but still would be attractive for Patrons. Hmm.