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tut https://youtu.be/GQ9yipmAakY

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Atdesignz

Thank you, Thank you, Thank you for your responsiveness to my twitter comment/request I'm @amrdesignz btw! Thanks again!

Anonymous

Do you have a tut or recommended tut on getting the voronoi texture to stick to the geometry? you mentioned custom coordinates in the video. I see it may be a bit involved. I mangaged to capture the factor of the spline and profile curve to generate a UV map for the main tentacle, but I see I'd need to do something separate for the extruded mesh parts.