Techland Reached Out Finally (Patreon)
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Hey everyone, I just got off a call with Sheri, the Influencer Lead at Techland and they informed me that someone from the community reported the mod for having content on Patreon that they wanted access to but didn't want to have to pay for. I've been given a verbal cease and desist to pull down my thank you content on the Patreon so that there is no content available by supporting me on the Patreon.
The mod has been and always will be completely free, and has never had content hidden behind a paywall, rather it has had a thank you pack and single pathway available to supporters that allow them to enjoy the game faster, such as unlocking all of my custom mod content (ruins the balancing and experience but is good for people who just want to mess around in the game).
The Patreon was never intended to contain better versions of my work or content that was behind a paywall. If there were members that joined the community and were unhappy with the status of the work due to the bugs from the official updates and somehow felt that the better work was hidden on the Patreon, then I apologize, that was not the case.
After speaking with the representative, I believe this is the final nail in the coffin for me, as some of you may know the relationship with Techland has been a very strange ride since early 2023 and I have concerns about continuing working on a project that gained so much attention from their leadership and then was ghosted after the Tencent merger, only to then result in this next contact being a verbal cease and desist on support for my community. I do wish Techland, what it used to be, the best. I don't think I have as much faith in their support of the community and the player base any more.
As an inspiring indie game dev it becomes less obvious why any additional hours are spent of my own time in supporting Techland's game and the community without being able to provide support to my community the way I would like to support them. A large percentage of this community has encouraged and supported me, and I appreciate their support and I want to be able to support them back through content and game dev. Due to this, I am shifting my Patreon away from Techland related projects and onto my own indie game development.
I apologize that this message may be familar to some of you, as I've done this post before, when Techland first released the EULA changes last year after they introduced microtransactions and shady writing into their EULA after their acquisition from Tencent, and yes it was ultimately this EULA that gives them the ability to enforce the verbal cease and desist. I'm very sad to see this 2 year project stop so abruptly, especially with all that I was building for this 1.6 update, but I do not wish to continue to support the Dying Light series after all of the strange communications and rollercoaster ride from Techland. I do not plan on expanding the content for the mod for Dying Light 2 any further. Any work that needs to go into maintaining and supporting the mod will need to be done by the community and after asking permission to release patches, mods, or spinoffs.
But this isn't the end of my efforts
I'm currently working full time in the indie game dev space, and you can be sure that I'll be working just as hard to return with my own IP that is better suited to supporting the community and the players of my work, one that will not break with every update. If you would like to collaborate on a indie dev project in Unity, please let me know. Thank you everyone for the support of this work, I had a lot of exciting things in store for this 1.6 update, but those will all be coming to my indie game in the future. I will be sharing my next project here shortly, stay tuned and stay safe.