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Poll

【Vote】How do you think about the new update rhythm?

  • Plan A 2
  • Plan B 16
  • Plan C 12
  • PlanA + Add VN stories in game (every 2 months or faster) 164
  • PlanB + Add VN stories in game (every 4 months or faster) 13
  • 2023-11-16
  • —2023-11-25
  • 207 votes
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Content


Hi everyone, this is Bedmon, the game producer at C-Bone.

The new update rhythm has been in place for a while now, and I'm curious to know how everyone is feeling about the switch from updating every two months to a bi-monthly update schedule. I've also heard from some players expressing a strong nostalgia for the VN animation and regret about its gradual disappearance in the game updates.

No worries! That's the advantage of updating games through Patreon. We can collaborate to design the update pace that everyone loves the most. 

Here, I'd like to introduce the update strategy for BB. We consider two months as one development cycle, divided into strong-beat months and weak-beat months to allocate our limited resources better. You can visually grasp it through this pic.

I've also come across some interesting facts about surveys. For example, before the invention of cars, people might have said, "I want a faster horse," but cars emerged as a solution to that problem. 

Similarly, could the nostalgia for VN Animation in games be a way players express a longing for the storytelling aspect of VNs? 

Feel free to share your thoughts in the comments section!

Comments

Felhesznelenev

So how should I imagine this + Add VN stories in game thing? It's like, there will be VN Stories inside the game?

Anonymous

Considering how the most recent one turned out, I would definitely like to see a VN story in the game. The most recent one makes me want to play a something like a RPG after reading the synopsis to get to know the guard better.

Dansky32

Honestly, I liked more the old system. Kinda saved me more money

blossomingRuin

in all honesty I think the VN approach is in itself flawed in the way that there often are no good story elements to build a base for a story from the and also a lack of visual elements to build a proper VN out of it. I think the best approach is B where the focus is completely on the game itself.