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Hello everyone, sorry for the delay. I'm still working on the new Genshin game I posted a gameplay test video before.


Below are the game features available/planned to be added.


- High-quality map with more cost/money but more beautiful.

- Mini Map makes it easy to navigate large maps and mazes.

- The weather system causes elemental attributes to characters/enemies in the map.

- Add more giantess/giantess NPC characters.

- Besides the giantess's grow feature, I plan to add a shrink feature for the main character you control. And events when you interact with NPCs in a shrinking state.

- Add dash skills for characters/Bosses to make fighting and dodging skills more flexible.

- Dungeon system.


Since there are still a lot of things that need to be done to make the game better, I need more time to perfect it. I want to send you a few map images to show you what the game will look like.


I will try my best to make it fast, the game is expected to release next month.


Please wait a little longer, thank you for your support. ^_^

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Comments

aurexo

I didn't expected the maps to be this quality <3

Darren van der Valk

There certainly is a different charm to playing a game that is beautiful. I'm fully in favor of adding such quality touches to an already polished game. It makes me want to explore and get lost in the fantasy 🗡️🏰🐲 I think one of the biggest downsides to other such RPGs is the lack of navigation, you easily get lost and become unaware of where you need to go; or whether there is more to discover. The addition of the mini map is very much welcomed~ 🗺️📌🧭 The changes I'm most excited for however are those in relation to the genre itself, more specifically the interactions. Adding more engagement between characters and getting to experience the fetish in all its wonders is the predominant goal I'd say. I'm always keen for more happenings (っ'ヮ'c) Having shrink creates a lot more content (incl. puzzles and events) and helps play to both parties in the spectrum of size change, seeing as growth is already there. I'd be interested as to whether you'd be able to create a larger size disparity where the girls grow and you shrink, enabling a much wider range of scale. I'm a sucker for extreme differences so this would be right up my alley! There is also the potential for multi-size (≖ᴗ≖ ) This leads me onto a curious case... whether multiple stages of growth and shrink will be included. Would be cool to get REALLY BIG or really tiny ⏬ The freedom to dictate your size, whenever or wherever you choose; as well as the implications of such in terms of how the world reacts is something that would be, for lack of another but still an equally apt term, huge! In a stricter sense I think the game by ttt: https://twitter.com/noplan4649, Shrink Hotel (た縮小ホテ), is an excellent example of the use of size scaling in situations. Overall this update sounds like it's going to be the best one yet so I'm excited to see what you do with it (๑˃ᴗ˂)ﻭ Be sure to not rush, dashing should be reserved for gameplay only (。•̀ᴗ-)

NyaGato

Thanks, Darren, welcome back. Nice to read your comments, they are as good as ever. ^_^