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I plan to add dungeons in the next update, which will have multiple enemies within them. I already have an idea for two or three of the enemies, so I figured I'd ask what you all would like to see, and then turn those ideas into a poll to be voted on.

Enemies for dungeons should be more like the Lizardman than the Alraune or Elves, in that they will have multiple shorter scenes you can view.  These scenes can either build upon each other, or have a random selection out of a pool of scenes. One of the ideas I plan to use is a slime enemy, which will go after a random part of your body when your defeated by it.

To make this work better,  I was planning on giving the player multiple chances to get through a dungeon, so if you can be defeated 3 times before having to restart, or something like that. This lets lingering effects be possible, like the slime from before potentially latching onto you and constantly distracting you as you go throughout the dungeon, something like that. It also lets the difficulty be reasonably scaled so that you are expected to lose once or twice and view some of the scenes, instead of intentionally losing. If there aren't enough suggestions, I'm sure I can come up with some more options, but I wanted to see if you had any ideas first.

Comments

Jim

Orc girls that can or can not be futas would be a good one