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Greetings Maiden Nation! This is your Maiden Commander speaking! We are beyond excited to announce that the next closed alpha build for League of Maidens v1.4.9a will drop on Saturday, September 5th is a little over one week from now! This build will feature massive improvements on performance, the NEW POWER GAUNTLETS, selectable character looks, hot swappable loadouts (game changer when someone really understands how powerful this change is), the latest LINGERIE ANGEL OUTFIT and much more!!!

Check out preview pictures of the new Power Gauntlets above as well as WIP pictures of the new Lingerie Angel outfit (still missing details on this outfit but will be ready for the build).

AS ALWAYS THANK YOU TO EACH AND EVERY PERSON for their continued support of this project. We would not have been able to make all of this amazing progress without you. <3<3<3  

Don't forget to join our Discord and follow us on Twitter for more exclusive pictures and more updates on our progress! Also follow us on Twitch to catch our livestreams where we demonstrate the updates for patches when we get the chance to stream.  

Join the League of Maidens Discord: https://discord.gg/5TU2NX9
Like League of Maidens on Twitter: https://twitter.com/leagueofmaidens
Follow League of Maidens on Twitch: https://www.twitch.tv/maidengaming_net  

Revision: LoM v1.4.9a
Release Date: 9/5/20
Patch Size: 53 Issues addressed

Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

1 - A number of changes have been implemented to significantly reduce the performance drop of the game over the course of the gameplay session.

2 - Wind Walking animation (the walking part) has been improved from community feedback.

3 - Idle animation #5 has been updated to include additional animations showing the warmaiden creating and dissolving the particle effect.

4 - Eye reflections have been significantly improved with the addition of real time eye reflections.

5 - Fixed an issue that caused eyebrows to cast reflect light.

6 - Made significant improvements to the visual quality of the selected lip type in character customization.

7 - Made improvements to the overall visual quality of the game.

8 - Fixed a bug that allowed players to access the fishing trainer while fishing.

9 - Updated the map icon for the Bounty NPC to make it standout from the rest.

10 - Fixed a bug that caused the destination indicator for Ako's Gun challenge to point to the wrong location.

11 - Added a closeup camera ability when talking with quest NPCs.

12 - Various improvements have been made to improve the overall performance of the game. Most notably the performance of the base lobby.

13 - Various improvements have been made to existing quests with new quests being added.

14 - A Dance Instructor and Modeling Instructor have been added to the Santonia Islands for players to purchase Dance and Modeling emotes.

15 - Added dynamic music based on the time of day (same as we implemented in Freedom City) to the Necropolis Desert so that the same music isn't playing the entire time in the open area.

16 - Added Gauntlet Use to the keybind list.

17 - Fixed a UI issue with Feral Essence.

18 - Removed the thanks for playing mail reward as it filled up the mailbox too quickly.

19 - Increased the speed of the Force Field skill by 25%.

20 - Fire, Ice, Order and Chaos Power Gauntlets and related quests have been added.

21 - Completed a massive amount of optimization and clean up to the build and the source. The build size has been reduced by 50%.

22 - Added the Prestiege level to the warmaiden listing in the Exit Manager.

23 - Fixed an issue with the Beauty Album View/Apply buttons not working when used outside of character customization.

24 - Fixed the placement for the Radio icons in the Santonia Islands.

25 - Changed the ADVANCED MAP CONTROLS title on the large map to dynamically show the location/map name instead.

26 - Added a new UI animation when Prestieging a warmaiden.

27 - Added text for the locations of different areas in the Lobby, Santonia Islands and the Necropolis Desert. 

28 - Fixed a bug that caused the the brightness for the Mech Outit helmet to be too high.

29 - Improved the Dirt textures for the warmaidens to not have dirt on the chest area.

30 - HP/MP Totem lasting times for higher levels have been decreased.

31 - Barriers for the Mission mode cooridors have been removed.

32 - The brightness of the lasers in Mission mode have been increased for easier visibility. 

33 - Lasting time for Feral Essence has been reduced to 30 minutes.

34 - Made a change to hide the blue quest navigational arrow when in Beauty Mode or Motion3D.

35 - Sprint grabbing in Battle mode has been disabled until we can fix the bugs associated with it.

36 - 2K resolution cap has been lifted to 4K.

37 - This issue is a bit harder to explain. We have an issue with the damage mobs deal (one shotting players) vs. the amount of HP they have. Basically if we want to increase how much HP or how many HP bars an enemy has that is coming at the expense of that mob dealing too much damage. We've reworked that algorithm to deal less damage and sustain the increase mob HP. We will test an monitor how the algo change works with the new build and adjust accordingly. 

38 - We've added (5) Looks to each warmaiden. Basically players now have the ability to change a warmaidens appearance as far as what they are wearing. To be clear this is not a transform feature and will not affect a warmaidens appearance as far as the Face/Body sliders. The idea for these Looks is to allow players to have a battle look with a certain outfit, weapon etc... and then allow players to quickly change into a Santonia Islands look for swimming. These are the values that are affected by the Looks. Outfit, Sword, Shield, Wings, Chokers, Eyewear, Masks, Head Gear, Capes and Idle Pose. This change will also bring a keybind to quickly change looks. Looks are available to anyone with a Premium account and/or Maiden+ subscription (as long as it is active).

39 - We've added the ability to change Load Outs via a keybind.

40 - Changed the color of the locks in character customization to make it a bit clearer which cosmetics are premium unlocks and which cosmetics are earned via gameplay.

41 - Fixed a bug that caused the quest guide to show crazy numbers for the completion progress bar for certain quests.

42 - Fixed a bug that caused the mouse to not unbind when taking certain quests or trading that required an item to start.

43 - Santonia Island now has sand footsteps and related functions like the Necropolis Desert.

44 - Fixed a bug that caused purchased/acquired cosmetics to status to be out of sync with the OWNED status when purchasing cosmetics from a Vendor.

45 - Made a change to the Depth of Field setting to only be applied when you are in Motion3D or Beauty Mode.

46 - Fixed the issue of the shiny reflections on the pubic hair (same as the fix we did for the eyebrows) making pubic hair look much better.

47 - Added a new notification if players attempt to use skills in the lobby area informing them that they can't.

48 - Desktop Everywhere now properly works in the 15 gates area.

49 - Made a change to randomly select the first cooridor in mission mode instead of always using the same starting cooridor.

50 - Added the ability to zoom in closer to the warmaiden which will hide the warmaiden simulating a first person view. If you've played WOW it is the same concept.

51 - Fixed a bug that caused the trading NPCs to not reset daily.

52 - Made improvements to the blue arrow logic to help guide players to their destinations when accepting quests. Previously the blue arrow would only show the destination if you were in the correct zone. Now it shows in all zones directing you from one zone to another if need be.

53 - Fixed a bug that had the skirt enable/disable for the Saloon Girl outfit to not be saved when saving/exporting blueprints.

Files

Comments

Anonymous

Would you mind me asking how can I join the alpha test?

leagueofmaidens

Simon, thank you so much for your interest in playing League of Maidens! We are currently in closed alpha and not accepting new players at this time. Rest assured though that we are working as hard as possible to get the game ready for open alpha which is still on track to begin in 2020. Until then we invite you to wishlist the game on Steam to get a notification of when the game will be available to download and play. http://store.steampowered.com/app/557180/League_of_Maidens Thanks again for your interest in playing League of Maidens! - maidengaming

Alex Torma

It comes to my mind,i saw on steam page amongst the sis. requirement, the game will using DX11,i think that will be pretty sucks. Because nowadays almost every game use dx12, for example: my current game "horizon zero dawn" use dx12,in nov. comes the CP2077,also dx12. You should do something with that, i have a feeling, there will be a really small group people,who always switch between dx11 and 12. Just i say.