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And the hits just keep on coming. We are SO VERY PROUD of our work on this update Maiden Nation. THIS SATURDAY on 4/4 closed alpha build v1.4.4a drops for those with access with a ton of amazing goodies in store. New Necropolis Desert strongholds have been added which are so much fun to play with Lvl.7+ enemies, several new mechanics including Death Invitations which can be used to increase the level of enemies for better loot within strongholds (details below), as well as a new injured state sporting several new injured idle and walking animations (more details below). And it doesn't stop there. More work has been done for the addition of the new Intro animations (check out the .gifs above) and we've added 11 new emotes which include TWO DIFFERENT TWERKING DANCES!!! So much goodness in store and we are so very excited about this new build.

Remember NONE of these AMAZING improvements could have been accomplished without THE SUPPORT OF YOU OUR MAIDEN+ SUBS AND WE ARE SO VERY THANKFUL FOR SUPPORTING US IN MAKING THIS AMAZING GAME! THANK YOU FOR YOUR COTINUED SUPPORT!!!

There are many more amazing improvements coming in LoM v1.4.4a. Feel free to check out the patch notes below for more details on the update coming THIS SATURDAY!!!

Revision: LoM v1.4.4a
Release Date: 4/4/20
Patch Size: 60 Issues addressed

Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!

1 - Added the ability to ban players from chat apart from total account banning.

2 - Added more of a penalty in the match rating when losing in battle mode.

3 - New Intro animations have been added for all classes.

4 - Guardian Level requirements have returned for equipping gear.

5 - Shards and BP can now be earned by killing mobs in the open area. (1) Shard is earned for every enemy level killed. (.1) BP is earned for every enemy level killed.

6 - Improved logic has been added for maintenance mode. If a player is in the middle of gameplay when maintenance mode goes into effect they will be informed with a timeout.

7 - Fixed a bug that caused Auras to not save with blueprints.

8 - Fixed the order of the Middle Hip Width and Lower Hip Width slider being in the wrong order.

9 - Fixed the BUTT DEPTH HIGH-MID slider misspelling.

10 - Added the industry standard maintenance mode time-out messages for players mid gaming session.

11 - Fixed several grammatical errors. Thanks to  Arya_Chan for the grammatical fix suggestions.

12 - Updated Chat and Account ban mechanic to deliver customized message to a player with a reason for the ban.

13 - Fixed a bug that caused loot to spawn in the wrong location for wooden crates under one specific situation.

14 - Added the ability to increase Guardian Level while in the open area.

15 - Fixed a bug that cause the camera to jump forward while looting under certain conditions. 

16 - Added 11 new emotes which include twerking and belly dance animations. Half of the emotes are free and the other half are premium emotes.

17 - Added a Jumping Jacks emote.

18 - Fixed a bug with the Sexy Maid outfit that had strange artifacts on the neck, hands and other areas.

19 - Fixed an issue with the model of one of the caps.

20 - Emote manager settings have been updated to account for the new emotes added. Will require a reset of the emote settings.

21 - Fixed a bug that caused the camera to drastically jump forward when sprint running and looting.

22 - Fixed a bug (finally) that caused the enemy warmaiden awakening levels to start at max level on intermediate mode. FYI: Keep in mind that if your warmaiden is prestiged no matter what awakening level you are enemy levels will start at max level.

23 - Changed the naming of the first mode from "Easy" to "Normal".

24 - Pretty stoked about this next fix. We have long since had an issue with the character model warping in the legs anytime the leg or knee joints were rotated past a 45 degree angle. This applies to any animation or any pose (especially in Pose3D). We took sometime to understand what exactly was causing the warping and found that it was the use of the Overall Hip and Overall Thigh sliders that contributed to a big portion of the warping. It took forever but we came up with a clever solution that looks to have worked and we are really happy with the results. This is actually kind of a big deal as we've had this issue forever and it has been plaguing the project for sometime. As a result we've altered the way the Hip and Thigh sliders work. The great thing is that the new method provides even more control over sculpting the hip and thighs and at the same time fixes the bug. A win-win! The only downside is that players warmaiden's may need some adjustment of the sliders if the existing sliders seem to be off for the look you are trying to achieve. With that said if the look is off use a beauty ticket or shards to unlock customization (if your warmaiden is awakened) and tweak those sliders and you'll be good to go.

25 - Added two injured player states which have ramifications on gameplay. Details listed below.

When a players HP is below 50%:

Idle animation changes to the first injured idle state.
Normal running animation changes to the first injured running state.
Stamina maximum is reduced by 50%

When a players HP is below 25% :

Idle animation changes to the second injured idle state.
Normal running animation changes to the second injured running state.
Sprint running and all flying is disabled (exits player from flying mode).

Stamina maximum is reduced by 50%

26 - Re-enabled the ability to drink HP and Shield potions in the lobby.

27 - Fixed a bug that caused emotes set to loop in the emote manager to not loop correctly. Gotta be on beat for those dance moves after all.

28 - Some performance improvements dealing with an assortment of issues have been completed.

29 - Fixed several bugs that caused performance, lockup and crashes in Pose3D.

30 - Made several improvements to the character movement control system to make it feel more accurate and responsive. Particularly dealing with movement after melee, emotes and soft sprint landings.

31 - Strongholds have been added to the Necropolis Desert. Enemies in this Stronghold include the enemies found in the Necropolis Desert with a base level of 7.

32 - +1, +2 and +3 Death Invitations have been added. Death invitations are scrolls that can be activated to increase the level of enemies in a Stronghold by the + number. They can be stacked to increase enemy levels thereby increasing the rewards dropped from those enemies. They are USE items that last 10 minutes and can be traded/stored. Death Invitation do not have caps on use.

33 - We've improved the visuals on world bosses spawning in the Necropolis Desert. That way it is easier for players to realize a boss has spawned and where they should go to fight it.

34 - Fixed a bug that caused the player character to glitch when typing in the chat.

35 - Fixed a bug that caused the wrong emote to show as playing in the emote manager.

36 - Fixed a bug that caused chat to be displayed during the you win/lose screen.

37 - Fixed a bug that caused a world boss to not spawn after the second time the World Boss Threat Level filled up during the same open area session.

38 - Changed the overlay indicators on the HP UI bar to indicate 10% marks as well as 25% marks. This will help to identify when your HP is getting closer to the 1st and 2nd injured state at the 50% and 25% marks.

39 - Reduced the sound of the first sound effect when claiming Maiden Plus rewards by 3db.

40 - Introductory audio and selections have been removed from the first time character creation until the text and audio are updated to reflect the new story direction.

41 - Made a change to automatically open up the unlock character slot UI when attempting to create a new warmaiden without an empty and available slot.

42 - Fixed a bug that caused players to slide up cube stacks when attacking them with melee.

43 - Fixed a bug that caused multiple hit magic attacks to only hit once when using them on Cube Stacks.

44 - Fixed a bug that caused players to fall through the ground under certain conditions when entering the 15 gates area.

45 - Improved the explosion effect for the Large Projectile and Sonic Blade attacks.

46 - Added a special sound when quest items are added to the players inventory.

47 - Fixed a bug that caused a players warmaiden to still be able to attack and run around after they died in battle mode if they were near their base.

48 - Changed the location of the Aura selection in the character customization interface.

49 - Fixed a bug that caused terminal inputs to show up in chat.

50 - Fixed a bug that caused chat to break if the players Steam name included html tags.

51 - Fixed a bug that caused the Union (Necropolis Desert World Boss) to not drop loot on death.

52 - Gold Totems in Freedom City no longer drop Lore Scrolls. They now drop +1/+2/+3 Death Invitations.

53 - Fixed an issue with the Maiden+ and Prestiege banners overlaying on top of the Guardian name.

54 - The Sorceress Queen outfit has been added.

55 - Caps have been added to the spawned enemies in mission mode.

Remains - Level 1
Filth - Level 2
Foul - Level 3
Swarm - Level 4
Nightmare - Level 5
Bombers - Level 6
Fiend - Level 7
Brutes - Level 8
Scavengers - Level 9
Creepers - Level 10
Elementals - Level 15

56 - Enhancing using the Forge now pulls the appropriate Dark Cubes from inventory and/or storage. You no longer need to have Dark Cubes in your immediate inventory.

57 - Enhancing using the Forge is now a Start/Stop function removing the requirement to continually click on the "Enhance" button. Click Start Enhance to begin and Stop whenever you've used up the dark cubes you've decided to invest into a piece of gear or let it ride and use all the dark cubes available in your inventory/extended storage to see how far you can progress on that piece of gear.

58 - Added names and levels for Soldiers, Turrets, Drones and Samurai in Mission mode.

59 - Indoor/Outdoor default zoom max is now set to 100.

60 - Fixed an assortment of bugs related to the butt sliders.

Known Issues: Due to the fixes for the leg warping which had us revamp the logic for scaling the butt/hips/thighs the default presets including the new character preset, body presets and pretty much any preset loaded from the beauty album will need adjustments to compensate for the new values. We will update the default warmaiden preset along with the body presets in the next build.

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Comments

tin

Yet another quality work, amazing outfit worn by hot characters ! And Your message make me more eager to play this beautiful game ! I will wait and wait :)

Anonymous

how you download the game

leagueofmaidens

First, thank you so much for your interest in playing League of Maidens and your willingness to help support our development! We sincerely appreciate it. Subscribing to Maiden+ unfortunately does not provide access to play League of Maidens. Maiden+ is a service that should be purchased by those that wish to support our development or those who have access to the game and want the benefits that it provides. Rest assured though that we are working as hard as possible to get the game to open alpha as soon as we can. Again thank you so much for your support and we look forward to making the game available for you to play as soon as we can. - maidengaming