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We are only a few days away (Friday, September 20th) from our next patch v1.3.7a and we wanted to take the time to say THANK YOU to all of you that have chosen to support us with your subs. You guys are amazing and with your support we were able to cram in a staggering 160 UPDATES into this patch. That INSANE amount of progress was only possible because of YOUR SUPPORT and we wanted to take the time to say thanks! We couldn't have done it without you!

Check out the updated list of content additions, fixes and improvements listed below. Amazing awesomeness is on the way!!!

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Revision: LoM v1.3.7 Patch
Release Date: September 20th, 2019
Patch Size: 160 Issues addressed so far

Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!


1 - Revamped the logic used for data saving for improved performance.

2 - New tab has been added to house quest related items.

3 - Added ability for specific mobs and world bosses to be targets for quests.

4 - Added 13 civilian models for quest line use.

5 - Added 21 new headgear pieces to the Epic Crate.

6 - Added 15 new Gun Skins to the Epic Crate.

7 - Added a new Gun Build mechanic. Now Guns have slots in which gun components will be added. Each slot needs to be unlocked with the first slot being available from the start with a maximum of (4) slots making each combination of components for each gun an interesting and unique build. 

8 - Laser Pointer Gun Component has been removed and replaced with the Critical Shot Gun component. Critical shot ensures that the first round from each clip deals critical damage.

9 - The Gear System and set bonuses have been revamped.

10 - Added the ability to report bugs from the client desktop.

11 - Added the ability to deliver dynamic announcements/messaging on the desktop for better communication with existing players for things like upcoming maintenance windows or special events.

12 - Work has begun to prepare for our first Holiday Halloween Event.

13 - Made improvements to the material/appearance of the Assault Rifle, Shotgun, Sniper Rifle and Rocket Launcher.

14 - Made a change to how HP and Shield values work. Now the HP and Shield values are stored and never reset. Players will have to manage their HP and Shield values without them being refilled when changing scenes or going into battles or missions.

15 - HP and Shield potions now increase HP and Shield by a percentage of your total HP instead of a fixed value. Small potions increase by 25%, large potions increase by 100%.

16 - Heartbeat sound at low health now only plays once instead of infinitely looping.

17 - Fixed an issue with the lines in the middle of lip textures not lining up.

18 - Fixed a bug with the kimono outfit footsteps sounding like barefeet.

19 - Removed going back to base refills your HP in the open area. This mechanic still works in battle mode.

20 - Gun Upgrades are now color coded to make it easier to tell which upgrades work for which guns. Red, Blue, Green, Yellow for Assault Rifle, Shotgun. Sniper Rifle and Rocket Launcher.

21 - Fixed a bug that causes gear or gun upgrades to not show as being 'OWNED' if they are equipped.

22 - Fixed a bug that caused the heartbeat sound to not stop after dying in certain cases.

23 - Made a change to lower the camera when sitting in the lobby chairs.

24 - The mechanic to convert Cube Fragments to BP (using the cube converter and auto leveling setting) has been temporarily disabled. This feature will return once we are able to provide a secure mechanism to re-implement it. BP can still be acquired by completing missions and battles.

25 - Revamped the XP tickets mechanic. Now XP ticket benefits show immediately upon usage instead of only adding a bonus at the end of mission or battle mode. XP ticket percentage increase can be seen immediately when killing enemies during open area, mission or battle modes.

26 - Fixed a bug that made it impossible to slightly adjust the position/rotation/scale of accessories (Weapons, Horn 1, Horn 2, Choker, Ears, Tails, Eyewear, Masks, Head Gear) because the slider values defaulted to 50 instead of the existing values.

27 - Fixed a bug that caused the loadout button for the quick launch panel to not work in the open area, mission mode or battle mode.

28 - Fixed a bug that caused an infinite loading bug if you quit mission mode under certain conditions..

29 - Fixed a bug that caused upgrading out of class skills, perks and abilities to cost the same as in-class skills, perks and abilities.

30 - Shard and Gold costs for crafting have been increased by 100%

31 - Gold costs for crafting tickets have been increased by 100%

32 - Fixed a bug that caused instant death at random times when getting hit by Nightmare Orbs.

33 - Moved Eternal Rage, Burning Crusher, Lightning Strike, Titan Summon, Hell Storm, Dragon Summon, Bullet Rain to E key skills.

34 - Moved Summon Turret, Summon Post, Place Trap, Blessed Circle, Cursed Circle to R key skill.

35 - Fixed a bug that causes a delay after using the Force Field Skill.

36 - The Sonic Blade casting time has been sped up by 20%.

37 - The Pistol Assault casting time has been sped up by 20%.

38 - The Shield Blocking mechanic has been sped up by 20%.

39 - Dragon Summon Damage has been increased by 25%.

40 - Hell Storm damage range has been increased by 25%.

41 - Dragon Summon damage range has been increased by 50%.

42 - Lightning Speed skill duration has been reduced by 25%.

43 - Burning Crusher casting time has been sped up by 100%

44 - Casting animations reduced to .5 seconds and does not lock player movement for the following skills (Meteor Strike, Gravity Core, Titan Summon, Hell Storm, Dragon Summon).

45 - Improved Lightning Strike and Raging Storm to allow for movement while casting.

46 - Moved Eternal Rage, Burning Crusher, Lightning Strike, Raging Storm, Pistol Crusher, Bullet Rain to Q key skills.

47 - Updated text for Gun Upgrades to provide instructions on how to use them.

48 - Updated the quit message and added a quit confirmation while in the open area.

49 - Added hover over and click sounds for checkboxes, option buttons and drop down boxes in the settings and configuration panel.

50 - Changed XP pop up to show in the overlay UI with a much clearer graphic to make it much easier to see XP gains on kills.

51 - Changed the color of Cursed Circle to purple so that it looks different than Blessed Circle.

52 - Fixed a bug that caused a performance drop when using Blessed Circle and Cursed Circle.

53 - Fixed a bug that caused the XP gain from XP tickets to not last the full length of time while activated.

54 - Increased the speed of Dual Pistols by 50%

55 - Increased the speed of Eternal Rage by 25%

56 - Increased the speed of Pistol Assault by 25%

57 - Increased the speed of Force Field casting by 50%

58 - Increased the speed of Large Projectile by 25%

59 - Increased the speed of Sonic Blade by 25%

60 - Default Class skills have been updated for each class. 


WARRIOR CLASS: ONE HANDED SWORD, ASSAULT RIFLE, RAGING STORM, GRAVITY CORE, FORCE FIELD

TANK CLASS: ONE HANDED SWORD, SHOTGUN, ETERNAL RAGE, METEOR STRIKE, SIZE MATTERS

ASSASSIN CLASS: ONE HANDED SWORD, SNIPER RIFLE, SONIC BLADE, DRAGON SUMMON, LIGHTNING SPEED

HEALER CLASS: ONE HANDED SWORD, RAPID FIRE PROJECTILE, RAGING STORM, HELL STORM, SUMMON POST

SORCERER CLASS: ONE HANDED SWORD, RAPID FIRE PROJECTILE, LIGHTNING STRIKE, TITAN SUMMON, SUMMON TURRET

61 - Crafting Tickets have been removed from the vendor's items for sale list.

62 - Gun Cleaners have been removed from the vendor's items for sale list.

63 - Fixed a bug that cased Meteor Strike to not land on target.

64 - Fixed a bug that caused casted skills to cast at an angle when casting from the sky.

65 - Fixed a bug that caused XP tickets to not work for the Nightmare.

66 - Added a notification when attempting to cast a ground skill but the player is not pointing at the ground to provide instruction on the proper way to cast the skill.

67 - Added the ability to press and hold the casting key for ground skills to allow the target to be adjusted. The skill will cast when releasing the key. To quickly cast tap the key instead of press and hold.

68 - Moved the casting key for the Summon Turret and Summon Post skills to the same key to spawn the target. To fully cast a turret or a post press the cast key twice. Once to create the target and a second time to cast the turret or post. 

69 - Canceling the Summon Turret or Summon Post skill has been moved from M2 to M1.

70 - Added the ability to unlock skills using special quest items. Bat Swarm now unlocks with 'Pure Breed Blood'. A vile of blood from a pure breed Necro around the teenage years of 13-19. Skills, Perks or Abilities that unlock using special quest items cannot be unlocked with Shards, Gold or Crafting.

71 - Added the ability to enter specific number values for all sliders in character customization.

72 - Changed XP Ticket to now last 15 minutes.

73 - Increased the speed of Eternal Rage by 20%.

74 - Increased the speed of Melee by 25%.

75 - Increased Melee damage by 20%.

76 - Increased Large Projectile damage by 30%

77 - Reduced cooldowns for Large Projectile, Bullet Rain, Gravity Core, Meteor Strike, Hell Storm and Titan Summon by 20%

78 - Reduced Rocket Launcher damage by 50%.

79 - Fixed a bug that caused the trigger window for mobs to be very small when crouching instead of 50%.

80 - Changing logic for the cost for crafting. Now crafting cost increases based on the level of the skill, perk or ability.

81 - Fixed a bug that caused the wrong animation to play when switching guns if you only had one gun outside of the assault rifle.

82 - Fixed a bug that caused a trigger delay when entering Strongholds. 

83 - Fixed a bug that caused the middle lane to never have a chance to be the first lane in battle mode.

84 - Fixed a bug that caused the cooldown timer red background to get stuck if you switched the skill on the same key after casting it.

85 - Added an error sound and notification message when trying to cast a skill that is currently on cooldown.

86 - Fixed a bug that caused the Guardian Level 15 notification to happen each time you entered the lobby.

87 - Added the ability to click twice on a skill, perk or ability to equip it instead of having to click the 'EQUIP' button.

88 - Added 'Pet Auto Looting' option to allow pets to automatically pick up loot without the player having to interact with the pop up loot UI.

89 - Added 'Shuffle Tickets' and a new Shuffle mechanic to the Time-Step, Daily and Weekly Challenges. Players can now use Shuffle tickets to re-roll any unclaimed Time-Step, Daily and Weekly Challenge rewards.

90 - Significant performance improvements have been made for the Necropolis Desert and Santonia Island Open area and Battle stages.

91 - All capes have been added to the Epic Crate as we begin to transition our in-game Achievements to line up with Steam Achievements. 

92 - Added a 'None' option for hair to allow for bald hairstyles.

93 - Made a change to make the player immune to Nightmare Orbs while Size Matters.

94 - Fixed a bug that caused the UI to get into a strange state when the Loadout UI key was pressed several times before the UI shows.

95 - Fixed a bug that caused the war maiden to cancel potion drinking if you went in and out of your inventory while drinking the potion.

96 - Fixed a bug that caused overlapping gun sounds when using the Bullet Rain skill.

97 - Fixed the animation for Pistol Crusher so that there isn't a long delay after using the skill.

98 - Made changes to the Upgrade, Cube and Gold buttons on the grinder to make it clearer that they are buttons that you can click on.

99 - Increased the damage of World Boss cars by 2x.

100 - Fixed a bug that caused different parts of the war maiden to load at different times when switching in character customization or in the war maiden manage screen.

101 - Fixed a bug that caused the Shard balance to be incorrect under certain conditions.

102 - Using the terminal to collect Shards after missions or battles is no longer required. Terminals can be used in-between the new hourly bonus (detailed below) if no missions or battles have been played during that time.

103 - Added a new hourly login bonus which yields 1000 Gold and 500 Shards for each hour of play time.

104 - Added a new mechanic that allows you to level up your pet. Pets are now leveled by gaining XP (break out those XP tickets boys and girls...). The previous pet progress bar (which showed stamina level) now shows the pet's progress to the next level. A new text indicator beside the name of the pet will indicate the pets hunger level. Higher level pets move faster to loot and can pick up loot found at a further distance.

105 - Changed the Place Traps skill (that no one used) to a brand new teleporter mechanic. Now placing two teleporters will allow a player to teleport from one location to any other location within the same scene as a quick travel mechanic.

106 - Marquee scrolling help tips have been added below the chatbox.

107 - AFK Fishing mechanic has been added. AFK Fishing requires a fishing license, bait (three quality levels) and a fishing rod (three quality levels). Currently one dock is located in Freedom City for fishing.

108 - AFK Guard Posting mechanic has been added. Basically any post that is defined as a guard post can be used to begin guard posting duty which pays a certain amount of gold per hour. While one war maiden is on guard duty switching to another war maiden will have your first war maiden appearing in the world of your second. Basically any war maidens on guard duty will actively show up in the world and earn gold for the player while they are logged in. There are at the moment (4) guard duty posts in Freedom City.

109 - Pets along with their level and mood status are now visible in the lobby.

110 - Added a Damage UI Multiplier (x1000) checkbox disabled by default to the settings panel for those that enjoyed the larger damage numbers. 

111 - Fixed a bug that caused the

112 - Added the a guard duty status to the War Maiden manage page so that you can see which war maidens are on guard duty.

113 - Changed the character limit for pets to 10 characters.

114 - Added an icon for mission mode in the lobby area.

115 - Q, E and R skills are now blocked while in Size Matters to prepare for other functions that will be assigned to those keys.

116 - Fixed a bug that caused infinite loading when trying to create a Netherian war maiden under certain conditions.

117 - Added a help message to the map to explain how to zoom in and zoom out of it.

118 - Updated the lighting in the 15 Gates scene.

119 - Fixed a bug that caused Motion3D cameras to stop moving when pressing or double tapping the SHIFT key.

120 - Added a checkbox to show/hide pets in the lobby area.

121 - Increased the attack range for melee by 25%.

122 - Adjusted the Zoom in Camera for quest NPCs.

123 - Fixed a bug that caused the hair list in camera customization to scroll out of view.

124 - Added 3D objects to better show where immortal souls should be placed in the 15 gates area.

125 - Size of Blessed Circle and Cursed Circle have been increased by 25%.

126 - Added Soldier name 'Pontilius Fonda'.

127 - (2) Fishing piers have been added to the Santonia Islands.

128 - Map icons for Nightmare are now purple instead of red. 

129 - Added (4) guard posts to the lobby area.

130 - Fixed the camera angle when zooming into a quest NPC.

131 - The first step of Sexual Preference Dominant/Submissive has been completed with selection specific body animations for changing hair styles, changing clothes and idle animations. These animations are also accompanied by voice which is determined by your voice selection as well as facial/emotion animations. IMPORTANT NOTE: These new facial animations may require that you adjust your characters teeth expression slider to pull them back a bit. We will update the default blueprints at a later date.

132 - New EXIT MANAGER UI has been added. The exit manager allows for switching characters and other functions in all areas without having to go back to the lobby.

133 - New Extended Storage premium shop item has been added. The new extended storage (located in the lobby) allows for storing global items that can be shared between characters.

134 - New Phoenix suit renamed to 'Berserker Suit' cosmetic premium shop item has been added.

135 - Desktop art revamp has begun.

136 - Added the Exit Manager to the keybinds setting. Exit manager can be opened quality using the 'U' key.

137 - Added launching the Exit manager when the application 'X' button is pressed to avoid any data corruption if data is being written when application is closed.

138 - Added launching the Exit manager when using Alt+F4 to avoid any data corruption if data is being written when application is closed.

139 - Pet Stamina draining has been changed to only drain when the pet is in the process of looting.

140 - Pet Stamina is now saved and will not refill on application close and reopen.

141 - Quality Feed, Premium Feed, Quality Bait, Premium Bait and Shuffle Tickets have been added as rewards for Daily and Rare crates along with Match/Mission complete.

142 - Fixed a bug that caused chokers to end up in the inventory when they were received from Epic crates.

143 - Added increased FOV by +15 when sprint running or flying.

144 - Added idle voices when catching fish that match the size/quality of fish caught.

145 - Fixed a bug that cause the SPIN button to still be enabled during a Time Step reward spin.

146 - Added a new BOSSA music bgm to play while fishing.

147 - Changed the quest icon for NPCs to a question mark to make it easier to see from a distance.

148 - Added some changes that will hopefully (will require more testing) resolve the issues some have reported with falling through the floor in the lobby.

149 - Fixed a bug that caused a drop in performance while it was raining.

150 - Increased the visibility of the rain so that it is easier to see.

151 - Added several new Camera Out default presets in the configuration settings panel.

152 - Reduced the Daily/Weekly kill mission mode drone challenge counts to 5 and 10 respectively.

153 - Removed any Guardian Level locks in character customization to prevent an issue where guardian levels being wiped would block access to certain categories that have Guardian level requirements.

154 - Fixed a bug that caused potions to be dropped while drinking if the map is opened. 

155 - Fixed a bug that caused the default colors for the Cow Girl Outfit to not be correct.

156 - Added icons for Guard Duty to the Lobby and Freedom City map.

157 - By passed the UI to select the amount when dropping an item that had a count of one from your inventory for convenience.

158 - Improved Thunder Storm weather by improving the rain along with adding a heavy mist downpour. 

159 - Made a change to the pier logic. Now each of the (3) piers will have a separate and unique rating. Depending on the fish you are trying to catch you will be able to travel to each pier to check their rating. One pier is guaranteed to have low quality fish, the next average quality fish and the last high quality fish.

160 - Fixed a bug that caused the focus to be slightly off when zoom into your war maiden in the open area.


Next priorities: Writing quests, optimization/performance improvements and bug fixing.

Files

Comments

leagueofmaidens

Hmmm I'm not sure I understand your question. We did a test stream today. Just testing 1.3.7a on stream.

Anonymous

Quick question, did this update require that we delete our previous Maidens? when i did the update it informed me it was required. Sorry if this information was already obvious!