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Hey peoples :D

Gonna do a quick rundown of what's going on under the hood.

I'm finishing up the last of the poly specific renders for the new combat update (as seen above) and I'll be coding them into the engine today and tomorrow. Once that's done, I'll be finishing updating the unzip minigame with the new polymorph forms. Iwasn't able to get to the buff/debuff icons, last week due to these polymorph renders taking longer than I expected, so I'll be focusing on getting those up and running too. From there, it won't take too terribly long for me button up a solid test build. There's still a good amount of work to be done, but I see a light at the end of the tunnel... Combat 2.0 is almost finished ^_^

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