Weekly Update (Patreon)
Content
What's done so far for 0.19.00:
Neighborhood Watch content: 100% Rendered 25% written/coded
Male Thief: 100% Rendered 100% Post edit complete
Female Thief: 100% Rendered 100% Post edit complete
School Job content: 100% Rendered
Female Student: 100% Rendered 100% Post edit complete
Male Student: 100% Rendered 0% Post edit complete
Sympathic Link-Combat: 100% coded
Psychosism Combat: 100% coded
Additional Tutorial Content: 70% written & coded
Bug & Typo Hunt: 90% bugs fixed
Advanced Combat: 40% coded
Stephanie Fetish Content: 50% Rendered
So last week was pretty damn rough on my time table. My rendering workstation was slowing down so much, I decided to do a soft reset. Which took about 3 days to get everything back on track, however, I kept getting Blue screens, when I would render, which was slowing down my progress dramatically. Turns out the latest Nvidea drivers were flawed and causing the blue screens. Luckily a new driver was released on Sunday, and it's resolved that problem, but...a lot of my time was spent trouble shooting the driver issue (I took my computer apart and cleaned it, inside and out), when I would have rather spent that time writing. So i have a lot of content almost done. And I'm trying to button down everything I can to get a test release out soon.
I wanted to touch on the mention of Advanced Combat for a sec. So far you've only fought the Bum, and he's only shown you a small portion of what we've programmed into the combat engine. I'm cracking that egg open now, and it's taking a bit of time, just to write out all the descriptions :P I won't say much, but...Well Endowed will be useful in combat ^_^
I'll be working on Stephanie's Fetish content today and maybe tomorrow on https://picarto.tv/NightCityProductions 1pm - 7pm CST