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So the game have grown as it is. We managed to pump it with a lot of sex animations. Now I know there's a lot to be said about the continuation of the main storyline.  The the truth is, me and PCG found ourselves in an uphill battle. It was just the two of us and the project is underfunded atleast for a game as complex as RC. I tried to recruit some animators in the past which they tried, but didn't take the project more seriously. It was great pressure on our end that we needed to skip important features in-game just to get to the current point we are at. Now I personally, want to get this right this time. The following are stuff that needs to be done:

*quest window- currently under development. best guess, PCG get it done this month.

*Mac build- PCG will resume working on it as soon as quest window is done

*melee encounter during space travel- so there should be two kinds of encounter, the shmup which we already have, and melee battle inside the ship where they "supposedly" been boarded by pirates or anything else.

*character swaping during said melee encounter- so this is a mechanic which when the melee battle occurs, the player can switch characters. Currently we have Kouia and Halina but more should be added.

*skills- Who don't want this? Really? come on. 

*request repeat sex with the female characters- so the idea is, it is a resource in-game. girls will have a cooldown, when they are ready, player can ask them anytime. As we keep pumping stuff to do in game this is a must have, or kouia will get taken over by Sahkara. You don't want him to use pics for the rest of the game alright.

So, as we get these done one by one, I can then proceed with the main storyline. specially the character swapping. I need that mechanic because I will introduce Kaye. She will be a playable character. The initial idea that me and PCG agreed to work on is, player will have 3 main characters, the captain, the pilot, and the mechanic. Additional characters can be added by hiring. I will add an NPC somewhere which player can talk to and "hire" a unit. Eventually enemies will get stronger and that's why player needs the extra units aboard the ship.

On a side note, it would be awesome if we can have a party of 3 system which player have 3 characters on screen and switching control of the characters during melee fights. But PCG replied, That would be awesome, but NO!... hahaha "that's a nightmare on my end" (that's hyperbolic). If we had the funds we could have hire another programmer to help him with this atleast for a time, but yeah, I'll work with what I currently have.

For now, I will keep pumping more scenes and some side quest. Thank you for your support and your patience.


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