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Passive Perk:

  • Shelter+: Shellgirl can retreat inside her shell to buff her Vitality and gain a 50 percent damage reduction. However, this also debuffs her Agility.
  • Moneymaker: Increases chances of drops if a monster is killed within twenty meters.
  • Rainbow Shell Inventory: Shellgirl can stock up to one item per level inside her shell. Additionally, she can summon her shell to her side at will. Damaging the shell will damage Shellgirl herself.
  • Slimeshift: Shellgirl can modify her slime appearance as she wishes, though she cannot violate conservation of mass.

Active Perks:

  • Ice Bomb: [Frost], 30 SP. Throws shrapnel made of ice at a target with her tentacle-barrels; the bomb inflicts [Frost] damage (base power 70) on impact and sends shrapnels hitting close enemies for additional [Frost] damage (base power 10).
  • Rainmantle: [Water], [Life]. 30 SP. Shellgirl surrounds herself with a mantle of healing water for five minutes. She recovers 1/16 of her HP per minute, with the additional effect of buffing her Agility under the [Rain] weather or on a [Water] field.
  • Discord Bounty: [Mind], [Ailment], 60 SP. Shellgirl creates an illusion presenting her shell as a desirable bounty. Enemies seeing the shell have a small chance of suffering from the [Madness] ailment for 5 minutes and fight over the booty.
  • Draw Aggro: [Mind], [Ailment], 30 SP. Shellgirl infuriates a foe, inflicting the [Berserk] ailment for five minutes. The target becomes focused on Shellgirl at the exclusion of any other target.
  • Motivate: [Support], 30 SP. Shellgirl motivates an ally, buffing their accuracy and chances of inflicting critical hits for five minutes.

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A/N: you voted for it, and here she is! Art by Dinovoila! 

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