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Hello Friends!

We're all set to record another podcast but would love some more questions from you lovely lot.  This is for the TripleJump Podcast! Remember, as our esteemed financial supporters, we'll be exclusively coming to you for weekly discussion topics, so please read the following guidelines before submitting:

- No controversial or naughty questions please

- This is a video game podcast about video games so please keep the questions video-game-related

- Going forwards, we'd love it if you can base your questions on any video game news that drops in the week. It doesn't just have to be big serious stories though, so ask us about anything you find on the web. While we will still answer non-news questions from time to time, we're hoping that with a different focus we can avoid repetition.

- If there's a particular event or happening in the industry that you'd like us to discuss in detail, feel free! We like to address one 'big question' per week to headline each show, and pepper in smaller questions throughout

- Try to avoid topics we've covered before

- "Questions on a postcard" (don't make your question too long!)

- We typically record on Thursday morning, so try to get your questions in by Wednesday afternoon!

Thanks all! We look forward to reading through your offerings, and we can't overstate how much we appreciate your support on Patreon and elsewhere!

love ya <3

- BAP

Comments

Anonymous

Hello B.A.P. Has anyone ever actually played Raid Shadow Legends? Or in other words what do you think about gaming sponsorship in videos? Do you think the content creator actually needs to play the game to justify featuring it, or are these simply a necessity to allow YouTube channels to remain financially viable? What are your personal experiences here? Thanks, David

VichusSmith

Greetings, all! I came across a game that uses AI generated text as part of its gameplay; you battle wizards using poetry, and your opponents’ poems are AI generated. The future is here, and it’s not going away. So does your morality come into play as developers rely on AI to create their games? Do indie devs get more of a pass, especially in cases when there are literally one or two people dev teams? [By the way, the game is called Verses of Enchantment; I haven’t played it, so I can’t remark on its quality either way.]

rockreece

Hey BAP! Following the release of Baldurs gate 3 and it apparently being one of the most definitive rpg experiences in video games, but the thing that has really caught my attention has been the industries reaction to this. With some of the biggest devs coming out to implore gamers to temper expectations for this scope of game ever existing again. Some seem like good points but an uncomfortable amount of devs have been almost excusing the fact that they can't (or dont want to try to) make a game like this, sighting the infrastructure of the industry as their reasoning. My question to you all is; do you think the games industry should learn and step up from Baldurs gate 3 or like many devs do you write it off as an anomaly that will not happen again?

Anonymous

Hello BAP, with Dwayne The Rock apparently being considered for Kratos... which video game would you turn into a movie or TV and what is the worst possible casting you can think off. THANKS TiredAuthorDan

Blake Thomas

Other noted game mechanics patents: - Bandai Namco’s attempt to patent loading screen games - Warner Bros successful patent of the Nemesis System - Mass Effect’s patented dialogue wheel interface - Katamari Damacy’s patented core gameplay

Hannah O’Neill

Hi Bap With XBOX announcing a strike based system to crack down on gamers behaviours and seeming to make it a less toxic environment and to keep a track of community guidelines that are not being adhered to. Do you think that it is something that should be universally rolled out and a cross company agreement from all parties including Sony and Nintendo or do you think that each company will come up with similar rules. Love ya Hannah https://kotaku.com/xbox-enforcement-strike-system-toxic-voice-chat-ban-1850740195

Douglas York

Hey, hi, howdy, howzit. What's your take on the discussion over Baldur's Gate 3's stellar reception putting unmeetable expectations on game devs? One side says it's good to raise the bar and everyone should strive to at least match this. Another side says it's impossible to even meet its standards without a massive team and 7 years of unrushed work. And a third side says developers would and could make games to these high standards, but it's the publishers insisting games are released at set times and rushing development that are the real problem.