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Hello Friends!

We're all set to record another podcast but would love some more questions from you lovely lot.  This is for the TripleJump Podcast! Remember, as our esteemed financial supporters, we'll be exclusively coming to you for weekly discussion topics, so please read the following guidelines before submitting:

- No controversial or naughty questions please

- This is a video game podcast about video games so please keep the questions video-game-related

- If there's a particular event or happening in the industry that you'd like us to discuss in detail, feel free! We like to address one 'big question' per week to headline each show, and pepper in smaller questions throughout

- Try to avoid topics we've covered before

- "Questions on a postcard" (don't make your question too long!)

- We typically record on Thursday morning, so try to get your questions in by Wednesday evening!

Thanks all! We look forward to reading through your offerings, and we can't overstate how much we appreciate your support on Patreon and elsewhere!

love ya <3

- BAP

Comments

Anonymous

Hey gang, As gaming journalists/content creators, do you ever find that having to approach gaming through a professional lens has a detrimental effect on the gaming you do for recreational purposes? Do you have to do any kind of compartmentalising between recreational and work-related gaming in order to maintain a work/life balance, or do you just find yourselves lucky to have jobs that gel nicely with what you enjoy for a pastime?

Cameron Keywood

Helo BAP What are your opinions on Artificial Intelligence-generated assets such as art, music etc in game development, Would you be ok with small indie devs on a shoestring budget utilizing it, is it something that you would like to see everyone either embrace or avoid altogether? Phil Spencer gives his thoughts in this interview https://youtu.be/xsFHcrXtKeU?t=1196 kind regards Cameron Keywood (DragonCog Interactive)