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experimenting again with 20fps per thrust its a very sensitive fps that delivers really rough intensity but at the same time very slight changes can have drastic changes, Apologies in advance if it looks a little more rough than my usual animations but i wont get anywhere if i dont take risks :)

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Dragon Ranger

Hey hey! Vodkas back! That’s true, my grandmother would always say if it doesn’t cause a problem it isn’t worth doing.

Coldcornbread

Can we get a zoom in on those balls