POST # 1 - FACTS (Patreon)
Content
Some facts about game:
Team: four persons, me as game-designer, artist, programmer, animator & second artist.
Project development starts: since May 2019. Estimation time for prototype: middle of February 2020.
The plot: there are alien-masters who steal different people from the Earth for their own mad violent shows at an isolated Earth-like planet. There is an entire town of such stolen people. All economic life in that town revolves around these cruel shows. The most popular of them are gladiator fights. So the everyday needs of the player are not only to survive in those arena fights, but also to organize their own economic life, solve the questions of moral choice, friendship and love. And all this is optional.
Some key features of the game are:
- almost endless replayability (events, teammates and rivals, their looks and personality are generated with every game, so every game is unique),
- freedom for players to choose their own behavior and relevant reactions of the living world; we are creating the town with a lot of locations, NPCs and quests
- adult style of in-game stuff with realistic violence combined with black humor and content, lines of behavior and scenes.
The core of the game will be arena fights and for the best results we have been working in two aspects: the visual aspect and the emotional aspect.
The best visual qualities:
- a unique look of every character for friends and rivals (icons, not in-game fighters) including epic appearances of rivals with individual arrival music, similar to pro wrestling fighters
- entertainment elements: in development such as fire-shows with fire-fountains, large screens above the arena, where you can see enlarged views and also the coolest cinematographic moments and personal intros of fighters and so on
- different types of arenas, including one arena with hungry dinosaurs under a system of suspended bridges where they may catch severed parts of fighters and ask for more! (This is planned for later development )
- spectacular moments, such as severing of limbs and heads, executions, dynamic lights of projectors and floodlights, realistic shadows
For a better emotional effect there are:
- maximum individuality for everyone - each character and each rival are generated in their look, equipment, behavior, personality, including their fighting strategy and voice acting
- at the same time to make every fight unique there are more than 1100 voiced taunts, abuses, moans, gasps, screams and everything that could be heard in a hard battle (for 5 types of male voices and 5 types of female voices), more than 520 cold-weapon sound-effects and various active, alive reactions of the audience in the arena, more than 90 music parts for different in-game situations and so on.
Speaking about the project’s progress by now the following should be noted :
- more than 80 male and female characters are made
- 44 locations and map objects still in progress
- 104 types of cold weapons are being made
- more than 900 icons for different in-game objects, perks, subjects and everything that is appearing in the game are completed
- the first 12 completed sets of male and female armors, which can be combined by gender are finished
- the first 20 fighting animations for male and female characters are done
- some of intro scenes and images will soon be completed
- the first builds of fighting system are being tested by middle of Feb
- the audio part of the game is almost done
- the inner economic system and the system of interactions between the characters are already prepared and soon will be tested too
- besides the rewards for fights the player can earn game-money in more than 60 ways
- the texts for more than 50 types of side-quests are made
- the systems of morale, friendships, sex and all other elements of the game will soon be tested.
All this should help you to feel like being inside of an alive town where you are free to do what you want.
Our plans: more scenes, more animations, more characters, more quests, more arenas, more sexy and cool dresses, more freedom, more... more... more... MORE... we want to create a thing, able to explode minds. That's our goal. Feel free to support us ;)