Behind The Scenes - Collision Problem (Patreon)
Content
I was wondering why there were insane drops on performance during specific moments in animations or during s*x positions.
It turns out the environment I chose has some sort of collision issue to the point that it literally deletes 30-40 framerates at minimum when the models do certain stuff on the table.
I ended up disabling the environment collisions and added a hidden built-in table at the same size of the environment table.
The video shows the framerate difference between environment collisions on and off.
Environment collisions disabled + UI hidden, enables the scene to reach up to 60 fps. Despite 5 light sources and soft body physics.