Item Search & Filter Mockups (Patreon)
Content
In the images for this post you'll see a collection of four older mockups that were mostly done last year when I was thinking about how to best organize a dedicated filtering UI that could appear over the top consoles on demand to allow you to filter the labels in real time.
The iteration at the bottom was the final one I arrived at, but since then I've been thinking more about the potential for a search feature and how that could be even more flexible to allow for both searching and filtering via a single text interface. As such we now have an even newer mockup which would instead replace the HUD's parts list and inventory on demand with some new windows to facilitate those actions.
Simply typing would start to filter all known items for matching substrings, eliminating irrelevant labels on the map while also listing those items that match (since of course many could be off screen as well), each with their distance (in blue) from your current position. As per the help text at the bottom there would also be access to additional filters and search criteria if you want to be more specific
I think this would be an even more robust implementation, combining the searching and filtering, although on reviewing this it's also a lot of work, much more so than either a simple search feature or the original filtering concept I had planned, so I've decided this particular feature would have to be a (2) on the voting list. Note the voting hasn't closed yet if you'd like to modify your votes in response, though this feature does currently lead the pack, hence my work on developing the concept further here.